Blue Lock
Blue Lock card list (81 cards)
Teddy Knight, Egoless Puppet{6}
Creature
Haste, vigilance, first strike
Teddy can't be blocked by two or more creatures.
5/5
#1 · common · Art by Muneyuki Kaneshiro
Eita Otoya, Ninja{2}{U}
Legendary Creature — Human Athlete
Haste
If Otoya has an Ego counter he can't be blocked.
Whenever Otoya deals combat damage to a player, draw a card.
3/1
#2 · common · Art by Muneyuki Kaneshiro
Fake Volley{U}
Instant
Tap target creature. Scry 1.
#3 · common · Art by Muneyuki Kaneshiro
Ikki Niko, The Watchtower{2}{U}
Legendary Creature — Human Athlete
Flash
When Niko enters, tap up to two target creatures.
3/3
#4 · common · Art by Muneyuki Kaneshiro
Interception{U}{U}
Instant
Counter target spell.
#5 · common · Art by Muneyuki Kaneshiro
Jyubei Aryu, God of Glam{2}{U}
Legendary Creature — Human Athlete
Reach
When Aryu blocks give target creature an ego counter.
2/4
#6 · common · Art by Muneyuki Kaneshiro
Metavision{2}{U}
Enchantment
At the beginning of combat on your turn, scry 2.
Strikers can't be blocked by more than one creature.
#7 · common · Art by Muneyuki Kaneshiro
Outplay{2}{U}
Instant
Return target creature to its owner's hand. Scry 1
#8 · common · Art by Muneyuki Kaneshiro
Rewatch the Match{1}{U}
Instant
Draw a card.
Flashback {2}{U}.
#9 · common · Art by Muneyuki Kaneshiro
The Drive to Win{1}{U}{U}
Enchantment
Creatures you control with ego counters on them have ward {2}.
#10 · common · Art by Muneyuki Kaneshiro
The Monitor Room{2}{U}
Enchantment
At the beginning of your end step, if a Striker dealt combat damage to a player this turn, draw two cards.
#11 · common · Art by Muneyuki Kaneshiro
Diect Shot{1}{R}
Instant
Target Striker gets +3/+0 and gains trample until end of turn. If it has an ego counter on it, it can't be blocked this turn.
#12 · common · Art by Muneyuki Kaneshiro
Ellimination{4}{R}{R}
Sorcery
Destroy each creature without an ego counter on it.
#13 · common · Art by Muneyuki Kaneshiro
Jingo Raichi, Stamina Freak{2}{R}
Legendary Creature — Human Athlete
Whenever Raichi is dealt damage put that many +1/+1 counters on it.
3/3
#14 · common · Art by UMuneyuki Kaneshiro
Neo Egosit League{2}{R}
Enchantment
{3}{R}{R}: Untap all creatures you control. After this main phase, there is an additional combat phase followed by an additional main phase. Activate only as a sorcery.
#15 · common · Art by Muneyuki Kaneshiro
Nijiro Nanase{1}{R}
Legendary Creature — Human Athlete
Whenever Nanase attacks, target striker gains +1/+1 until end of turn.
2/2
#16 · common · Art by Muneyuki Kaneshiro
No-Look Alley Cross{R}
Instant
Target Striker gets +2/+0 and gains trample until end of turn.
#17 · common · Art by Muneyuki Kaneshiro
Rensuke Kunigami, Fallen Hero{2}{R}{R}
Legendary Creature — Human Athelete
Trample, Indistructable
Whenever Kunigami attacks, he gets +2/+0 until end of this turn for each creature that blocked him this combat.
4/4
#18 · common · Art by Muneyuki Kaneshiro
Ryusei Shidou, Demon{2}{R}{R}
Legendary Creature — Human Athlete
Haste
Whenever Shidou attacks it deals 3 damage to any target.
If Shidou has an ego counter, it has double strike.
5/3
#19 · common · Art by Muneyuki Kaneshiro
Second Half{2}{R}{R}
Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
#20 · common · Art by Muneyuki Kaneshiro
Shoei Barou, The King{2}{R}{R}
Legendary Creature — Human Athlete
Menace
Whenever Barou attacks it gets +3/+0 until end of turn.
If Barou has an ego counter, it has trample.
5/3
#21 · common · Art by Muneyuki Kaneshiro
Two-Gun Volley{1}{R}
Instant
Target Striker can't be blocked this turn and gains +2/+0 until end of turn.
#22 · common · Art by Muneyuki Kaneshiro
Anri Teieri, Advisor{1}{G}
Legendary Creature — Human Advisor
When Anri enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
1/2
#23 · common · Art by Muneyuki Kaneshiro
Body Charge{1}{G}
Instant
Target creature you control gets +1/+0 until end of turn. Then it deals damage equal to its power to target creature you don't control.
#24 · common · Art by Muneyuki Kaneshiro
Don Lorenzo, The Ace Eater{2}{G}
Legendary Creature — Human Athlete
Deathtouch
Whenever Don Lorenzo, The Ace Eater blocks, it gets +0/+3 until end of turn.
2/4
#25 · common · Art by Muneyuki Kaneshiro
Eliminated from Blue Lock{2}{G}
Instant
Destroy target permanent. Its controller creates a 3/3 colorless Human Athlete creature token named Blue Lock Reject.
#26 · common · Art by Muneyuki Kaneshiro
Half Time{1}{G}{G}
Instant
Gain X life where X is the number of ego counters among creatures you control.
#27 · common · Art by Muneyuki Kaneshiro
Morning Practice{1}{G}
Sorcery
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
#28 · common · Art by Muneyuki Kaneshiro
Alexis Ness, The Magician{1}{U}{R}
Legendary Creature — Human Athlete
Whenever Ness attacks, target sticker gains double strike until end of this turn.
If Ness has an ego counter, target striker also gains menace until end of turn.
3/3
#29 · common · Art by Muneyuki Kaneshiro
Anything to Win{1}{U}{R}
Sorcery
Gain control of target creature until end of turn. Untap it. It gains hate until end of turn. Put an ego counter on it.
#30 · common · Art by Muneyuki Kaneshiro
Charles Chevalier, Gremlin{1}{U}{R}
Legendary Creature — Human Athlete
When Charles attacks target Striker gets +X/+0, where X is the number of ego counters among creatures you control.
3/3
#31 · common · Art by Muneyuki Kaneshiro
Michael Kaiser, The Emperor{3}{U}{R}
Legendary Creature — Hman Athlete
Trample
Whenever Kaiser attacks, if it has an ego counter on it, it deals damage equal to it's power to up to one target creature you don't control.
5/5
#32 · common · Art by Muneyuki Kaneshiro
Reo Mikage, The Chameleon{2}{U}{R}
Legendary Creature — Human Athlete
{T}: Create a token that's a copy of another target legendary creature you control, except it isn't legendary and it has haste. Sacrifice it at the beginning of the next end step.
3/5
#33 · common · Art by Muneyuki Kaneshiro
Rin Itoshi, Destroyer{2}{U}{R}
Creature
Trample
Rin gets +1/+1 for each ego counter on it.
Whenever Rin gets an ego counter, it fights up to one target creature you don't control.
5/3
#34 · common · Art by Muneyuki Kaneshiro
Tabito Karasu, The Assassin{2}{U}{R}
Legendary Creature — Human Athlete
Flash
When Karasu enters, tap target creature an opponent controls. It doesn't untap during its controller's next untap step.
3/5
#35 · common · Art by Muneyuki Kaneshiro
Vivien Hugo, The Machine{3}{U}{R}
Legendary Creature — Human Athlete
Whenever Hugo enters the battlefield, scry 2, then draw one.
If Hugo has an ego counter, whenever Hugo attacks, target Striker creature gets +2/+0 and gains menace until end of turn.
4/6
#36 · common · Art by Muneyuki Kaneshiro
Become an Egoist{2}{G}{U}
Sorcery
Put an ego counter on each creature you control. Draw a card.
#37 · common · Art by Muneyuki Kaneshiro
Blue Lock Project{2}{G}{U}
Enchantment
Whenever a Striker deals combat damage to a player, put an ego counter on it.
Striker creatures gain +X/+0 where X is the number of ego counters on it.
#38 · common · Art by Muneyuki Kaneshiro
Chemical Reaction{1}{G}{U}
Instant
Two target creatures you control each get +2/+2 until end of turn. If one of them is a Striker, it also gains trample.
#39 · common · Art by Muneyuki Kaneshiro
Gin Gagamru, The Guardian{1}{G}{U}
Legendary Creature — Human Athlete
Reach, defender
Gagamru can block any number of creatures.
0/6
#40 · common · Art by Muneyuki Kaneshiro
Oliver Aiku, The Final Wall{2}{G}{U}
Legendary Creature — Human Athlete
Vigilance
Whenever Aiku blocks, draw a card.
3/5
#41 · common · Art by Muneyuki Kaneshiro
Pos-Math Analysis{1}{G}{U}
Instant
Draw two cards. If a Striker dealt combat damage to a player this turn, draw three cards instead.
#42 · common · Art by Muneyuki Kaneshiro
Ranze Kurona, Shark{1}{G}{U}
Legendary Creature — Human Athlete
When Kurona attacks target Striker can't be blocked by more than one creature.
2/4
#43 · common · Art by Muneyuki Kaneshiro
Sae Itoshi, Japan's Prodigy{3}{G}{U}
Legendary Creature — Human Athlete
Whenever a Striker deals combat damage to a player, untap all lands you control. This ability triggers only once each turn.
4/6
#44 · common · Art by Muneyuki Kaneshiro
Seishiro Nagi, Lazy Genius{2}{G}{U}
Legendary Creature — Human Athlete
Whenever Nagi attacks, return up to one target nonland permanent an opponent controls to it's owner's hand.
If Nagi has an ego counter on it, it can't be blocked.
5/3
#45 · common · Art by Muneyuki Kaneshiro
The Formula of a Goal{1}{G}{U}
Sorcery
Search your library for a creature or enchantment card, reveal it, put it into your hand, then shuffle.
#46 · common · Art by Muneyuki Kaneshiro
Yo Hiori, Ultra Sadist{2}{G}{U}
Legendary Creature — Human Athlete
Whenever Hiroi attacks, target Striker gets +2/+0 till the end of this turn.
If Hiori has an ego counter, target Striker also gain trample until end of turn.
3/5
#47 · common · Art by Muneyuki Kaneshiro
Ego Awakening{R}{G}
Instant
Put an ego counter on target creature you control. It gets +2/+2 until end of turn.
#48 · common · Art by Muneyuki Kaneshiro
Hyoma Chigiri, The Red Panther{2}{R}{G}
Legendary Creature — Human Athlete
Haste
If Chigiri has an ego counter, it has first strike and menace.
4/3
#49 · common · Art by Muneyuki Kaneshiro
Julian Loki, The God Sprinter{3}{R}{G}
Legendary Creature — Human Athlete
Haste, double strike
If Loki has an ego counter, when it deals combat damage to a player, untap all other creatures you control.
6/4
#50 · common · Art by Muneyuki Kaneshiro
Kenyu Yukimiya, One On One Emperor{1}{R}{G}
Legendary Creature — Human Athlete
Yukimiya can't be blocked by more than one creature.
If Yukimiya is blocked it gets +2/+2 until end of turn.
3/3
#51 · common · Art by Muneyuki Kaneshiro
Meguru Bachira, Monster{2}{G}{R}
Legendary Creature — Human Athlete
Haste
Whenever Bachira attacks, target Striker has first strike till end of turn.
If Bachira has an ego counter, it cant be blocked.
4/4
#52 · common · Art by Muneyuki Kaneshiro
Flow{G}{U}{R}
Instant
Target creature gets +X/+X until end of turn where X is the number of ego counters among creatures you control.
#53 · common · Art by Muneyuki Kaneshiro
Jinpachi Ego, Blue Lock's Coach{R}{U}{G}
Legendary Creature — Human Athlete
Whenever your creatures deals combat damage to a player give target creature an ego counter and draw a card.
{R}: Create Striker Token Enchantment.
{U}: Create Midfielder Token Enchantment.
{G}: Create Defender Token Enchantment.
1/3
#54 · common · Art by Muneyuki Kaneshiro
Jinpachi Ego, True Egoist{4}{G}{U}{R}
Legendary Creature — Human Athlete
Trample
Eminence - Whenever a creature create a position token.
Whenever Jinpachi Ego enters the battlefield, you may search your library for an athlete creature card, put it onto the battlefield, then shuffle your library.
5/5
#55 · common · Art by Muneyuki Kaneshiro
Noel Noa, World's Best Striker{3}{G}{U}{R}
Legendary Creature — Human Athlete
Vigilance, trample
Noel Noa enters with three ego counters on it.
Other creatures you control with ego counters on them have trample.
6/6
#56 · common · Art by Muneyuki Kaneshiro
Yoichi Isagi, Egioist{1}{G}{R}{U}
Legendary Creature — Human Athlete
Haste
Whenever Isagi enters the battlefield you may move any number of Ego counters on your other creatures to him.
Isagi gains +1/+1 for each ego counter on him.
4/4
#57 · common · Art by Muneyuki Kaneshiro
Bastard Muchen Kit{2}
Artifact
{1}, {T}: Add {U}{R}.
#58 · common · Art by Muneyuki Kaneshiro
Blue Lock Away Kit{2}
Artifact
{T}: Add {C}.
{T}: Add {R} or {G}. Blue Lock Away Kit deals 1 damage to you.
#59 · common · Art by Muneyuki Kaneshiro
Blue Lock Bodysuit{1}
Artifact — Equipment
Equipped creature has haste and hexproof.
Equip {1}
#60 · common · Art by Muneyuki Kaneshiro
Blue Lock Emblem{1}
Artifact
{T}: Add {C}{C}.
#61 · common · Art by Muneyuki Kaneshiro
Blue Lock U20 Kit{2}
Artifact
{T}: Add one mana of any color in your commander's color identity.
#62 · common · Art by Muneyuki Kaneshiro
Player Report{1}
Artifact
Whenever a creature gets an ego counter, scry 2.
#63 · common · Art by Muneyuki Kaneshiro
The Ranking Board{3}
Artifact
Creatures you control with ego counters on them get +1/+1 for each ego counter on them.
#64 · common · Art by Muneyuki Kaneshiro
Blue Lock Central Stadium
Land
{T}: Add {C}.
{3}{U}, {T}: Draw a card. Activate only if your striker dealt combat damage to a player this turn.
#65 · common · Art by Muneyuki Kaneshiro
Indoor Practice Field
Land
{T}: Add {C}.
{2}{R}, {T}: Target creature gains hate until end of this turn.
#66 · common · Art by Muneyuki Kaneshiro
Nack 5 Stadium
Land
{T}: Add {C}.
{1},{T}, Sacrice Nack 5 Stadium: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
#67 · common · Art by Muneyuki Kaneshiro
Outdoor Practice Field
Land
{T}: Add {C}.
{2}{G}, {T}: Put a +1/+1 counter in target creature you control with an ego counter on it. Activate only as a socery.
#68 · common · Art by Muneyuki Kaneshiro
The Blue Lock Facility
Land
{T}: Add one mana of any color in your commander's color identity.
#69 · common · Art by Muneyuki Kaneshiro
The National Stadium
Land
The National Stadium enters tapped.
{T}: Add {G}, {U}, or {R}.
#70 · common · Art by Muneyuki Kaneshiro
The Saitama Coastline
Land
The Saitama Coastline enters tapped.
When The Saitama Coastline enters, scry 1.
{T}: Add {U}.
#71 · common · Art by Muneyuki Kaneshiro
The Team Z Dorms
Land
The Team Z Dorms enters tapped unless you control two or more other lands.
{T}: Add {U} or {R}.
#72 · common · Art by Muneyuki Kaneshiro
The Training Room
Land
The Training Room enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
#73 · common · Art by Muneyuki Kaneshiro
The Wildcard Room
Land
The Wildcard Room enters tapped unless you control two or more other lands.
{T}: Add {R} or {G}.
#74 · common · Art by Muneyuki Kaneshiro
Blue lock reject
Token Creature — Human Athlete
3/3
#1 · common · Art by Muneyuki Kaneshiro
Defender
Token Enchantment — Position
When this token enters enchant target creature.
Enchanted creature gains+0/+1.
Enchanted creature is a Defender in addition to it's other types.
#2 · common · Art by Muneyuki Kaneshiro
Midfielder
Token Enchantment — Position
When this token enters enchant target creature.
Enchanted creature gain keyword Provoke.
Enchanted creature is a Midfielder in addition to it's other types.
#3 · common · Art by Muneyuki Kaneshiro
Striker
Token Enchantment — Position
When this token enters enchant target creature.
Enchanted creature gains +1/+0.
Enchanted creature is a Striker in addition to it's other types.
#4 · common · Art by Muneyuki Kaneshiro
Island
Basic Land — Island
{T}: Add {U}.
#1 · common · Art by Akihiro Hino
Mountain
Basic Land — Mountain
{T}: Add {R}.
#2 · common · Art by Akihiro Hino
Forest
Basic Land — Forest
{T}: Add {G}.
#3 · common · Art by Akihiro Hino