Final Fantasy: Origins
Final Fantasy: Origins card list (236 cards)
Novice{3}
Creature
Vigilance
Whenever you activate a skill, put a +1/+1 counter on Novice.
Every story has a beginning
2/2
#1 · common · Art by Vin Hill
Aura{2}{W}
Enchantment
At the beginning of your upkeep, put a skill counter on target creature.
Creatures you control gain the skill —
Skill: Limit Break {2}{W} —
Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on this creature.
#2 · uncommon · Art by Square Enix
Auto-Life{W}{W}
Enchantment — Aura
Enchant permanent
If enchanted permanent would leave the battlefield, instead exile it. Return it to the battlefield tapped under its owner’s control at the beginning of the next end step.
Recast {W}{W}
#3 · uncommon · Art by Lisa Bugreweg
Balamb Garden{3}{W}
Legendary Artifact — Vehicle
Flying
Whenever Balamb Garden attacks, create a 1/1 white Human Soldier creature token.
Crew 4 (Tap any number of creatures you control with total power 4 or greater: This Vehicle becomes an artifact creature until end of turn.)
5/5
#4 · uncommon · Art by Square Enix
Cecil, Knight of Cornelia{2}{W}
Legendary Creature — Human Knight
First strike, lifelink
Cecil enters with two skill counters on him.
Skill: Darkness {B} —
Switch Cecil’s power and toughness until end of turn. If you would gain life this turn, you lose that much life instead.
2/4
#5 · uncommon · Art by Square Enix
Celes, Rune Knight{2}{W}
Legendary Creature — Warrior Wizard
Flash, lifelink
Whenever Celes deals combat damage to a player, put a skill counter on her.
Skill: Skill: Sealing Blade {W}{R} —
Destroy target artifact or enchantment. (To use a skill, remove a skill counter in addition to paying its other costs.)
3/2
#6 · uncommon · Art by Square Enix
Chocobo and Moogle{2}{W}
Enchantment Creature — Saga Bird
I, II — Create a 1/1 white Moogle creature token with lifelink.
III — Creatures you control get +1/+1 and gain vigilance until end of turn.
Creature —
Whenever you attack, target attacking creature gains flying until end of turn.
2/2
#7 · uncommon · Art by Square Enix
Cocoon Fal'Cie{4}{W}
Artifact Creature — Avatar
Flying, vigilance
Artifacts you control have ward {2}
3/4
#8 · common · Art by Square Enix
Crystal Tomb{2}{W}
Artifact
When Crystal Tomb enters the battlefield, exile target nonland permanent for as long as you control Crystal Tomb.
"The Crystal was gifted to mankind that we might know lasting prosperity."
— Young Lunafreya to Noctis
#9 · common · Art by Unknown
Cure{W}
Instant
You gain 2 life. Quicken 1.
Recast {2}{W}
#10 · common · Art by Okha
Dance for the Departed{2}{W}
Sorcery
Exile target enchantment or non-Human creature.
You gain 2 life.
"People die and Yuna dances. When will it all just stop? Yuna won't stop dancing. Not until Sin is gone."
#11 · common · Art by Orioto
Firion, of the Red Rose{3}{W}
Legendary Creature — Human Freelancer
Whenever one or more equipped creatures you control attack, draw a card, then put a skill counter on Firion.
Skill: Weapons Master {R}{R} —
Create a copy of target equipment, then attach it to Firion. Activate only as a sorcery.
3/4
#12 · rare · Art by Aleski Remes
Garnet Til Alexandros XVII{W}
Legendary Creature — Human Cleric
Whenever you put one or more counters on a creature, you gain 1 life.
{T}: Quicken 1
"Someday I will be Queen, but I will always be
myself."
1/2
#13 · rare · Art by Cocodar
Garuda Interceptor{3}{W}
Artifact — Vehicle
Flying, crew 2
Whenever another artifact enters the battlefield under your control, create a 1/1 colourless Servo artifact creature token. This ability triggers only once per turn.
4/4
#14 · common · Art by Square Enix
Holy{W}{W}
Legendary Sorcery
Exile target artifact, enchantment or creature. You gain life equal to its mana value.
#15 · rare · Art by Jeffrey Smith
Hubris{2}{W}
Instant
As long as you control an enchantment creature, this spell costs {2} less to cast.
Destroy target tapped creature.
"I had nothing left. Nothing more to lose. Then I finally realised what it meant to live... I guess I was too late" — Kuja
#16 · common · Art by Adele S.
Kupo{1}{W}
Sorcery
Choose 1 —
• Create two 1/1 white Moogle creature tokens with lifelink.
• Create a 2/2 green Bird creature token with “Whenever a land you control enters, this token gets +1/+0 until end of turn.”
#17 · common · Art by John Silva
Lightning, Champion of Etro{2}{W}{W}
Legendary Creature — Human Soldier
Flash
Whenever Lightning, Champion of Etro attacks or blocks, other creatures you control gain indestructible until end of turn.
We live to make the impossible possible!
That is our Focus!
4/3
#18 · rare · Art by Septimus Ferdius H.
Lunafreya Nox Fleuret{1}{W}
Legendary Creature — Human Cleric
Enchantment spells you cast cost {1} less to cast.
Clerics you control get +1/+0 for each enchantment you control.
If you find yourself alone amid a lightless place, look to the distance, know that I am there and that I watch over you always...
0/3
#19 · uncommon · Art by Diego Cunha
Monk{1}{W}
Creature — Monk
Monk enters with a skill counter on it.
Skill: Inspirited Meditation {1}{G} —
Untap this creature. It fights up to one target creature an opponent controls.
3/1
#20 · common · Art by Yusuke Mogi
Noctis Lucis Caelum{1}{W}{W}
Legendary Creature — Human Freelancer
Royal Arms — When Noctis enters or attacks, create a Spirit Blade equipment token attached to him.
Warp — Sacrifice an equipment attached to Noctis: Noctis phases out. Activate only once per turn.
2/2
#21 · rare · Art by Unknown
Orphan, the Renewer{4}{W}{W}{W}
Legendary Artifact Creature
Flying, vigilance
When Orphan dies, you may exile it. If you do, for each opponent, exile up to one target permanent that player controls.
Plainscycling {2}{W}
7/4
#22 · mythic · Art by Square Enix
Paladin{W}{W}
Creature — Knight
Vigilance, hexproof from black
At the beginning of your upkeep, if you control three or more creatures, put a skill counter on Paladin.
Skill: Bulwark {3}{W}{W} —
Put a +1/+1 counter on each creature you control. Activate only as a sorcery.
2/2
#23 · common · Art by Yusuke Mogi
Phoenix Down{1}{W}
Artifact — Item
When Phoenix Down enters the battlefield, scry 1.
{X},{TAP}, Sacrifice Phoenix Down: Return target creature card with mana value {X} from your graveyard to the battlefield tapped. Activate only as a sorcery.
#24 · uncommon · Art by Chaos Fissure
Protect{W}
Enchantment — Aura
Flash
When this aura enters, put a shield counter on enchanted creature.
Enchanted creature gets +1/+2.
Recast {2}{w}{w}
#25 · common · Art by Ignatius Budi
Rinoa Heartilly{3}{W}
Legendary Creature — Human Warlock
Flying, vigilance
{2}{W}, {TAP}: Exile another target creature. Return it to the battlefield under its owners control at the beginning of their next end step. Activate only during your turn.
“I don’t want the future. I want the present to stand still. I just want to stay here with you...”
3/4
#26 · rare · Art by Tholia Bentz
Samurai{2}{W}
Creature — Samurai
First strike, bushido 1
When Samurai deals combat damage to a player, put a skill counter on it.
Skill: Skill: Flashing Blade {R} —
Samurai deals 1 damage to any target.
2/1
#27 · common · Art by Square Enix
Shinra Infantry{1}{W}
Creature — Human Soldier
Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.)
Vigilance
2/2
#28 · common · Art by Unknown
Summon Ultima{3}{W}{W}{W}
Creature Enchantment — Saga Angel
I, II — For each player, exile up to one other target nonland permanent that player owns on the battlefield or in their graveyard.
III — Your life total becomes equal to the total mana value of cards exiled with Ultima.
Creature — Flying
When Summon Ultima leaves the battlefield, return all cards exiled with it to their owner’s hands.
6/6
#29 · mythic · Art by Unknown
Summon: Primal Alexander{3}{W}{W}
Enchantment Creature — Saga Construct
I — You gain 1 life for each creature you control.
II, III, IV — Put a +1/+1 counter on each creature you control.
V — Exile target permanent with mana value 3 or greater.
Creature —
All damage that would be dealt to you is dealt to Alexander instead.
3/7
#30 · rare · Art by Square Enix
Tifa Lockhart{1}{W}
Legendary Creature — Human Monk
Whenever you attack, put a +1/+1 counter on target attacking creature. As long as you control three or more creatures, it gains lifelink until end of turn.
“You gotta be better than this… If you’re gonna play the hero”
1/1
#31 · rare · Art by THolia Bentz
Valefor, First Fayth{3}{W}
Enchantment Creature — Saga Drake
I, II — Sonic Wings — Exile another target nonland permanent. Return it to the battlefield tapped under its owner’s control at the beginning of their next upkeep.
III — Energy Ray — Valefor deals 3 damage to target tapped creature an opponent controls. You gain that much life.
Creature —
Flying, vigilance
3/3
#32 · uncommon · Art by Square Enix
Warrior{1}{W}
Creature — Warrior
Vigilance
Warrior enters with a skill counter on it.
Skill: Skill: Overpower {2}{W} —
Put two +1/+1 counters on Warrior. Activate only as a sorcery.
2/2
#33 · common · Art by Square Enix
Warrior of Light{1}{W}{W}
Legendary Creature — Warrior
Other creatures you control get +1/+1.
Whenever another creature you control dies, put a skill counter on Warrior of Light.
Skill: Skill: Blade of Light {2}{W} —
Destroy target creature with power 4 or greater. Activate only as a sorcery.
3/2
#34 · rare · Art by Robus Arel
White Mage{W}
Creature — Cleric
Lifelink
This creature enters with a Skill counter on it.
Skill: Esuna {W}{T} —
Destroy target aura. You gain 2 life. Activate only as a sorcery.
1/1
#35 · common · Art by Unknown
Zu{2}{W}
Creature
Flying, squad {3}
Whenever Zu attacks, untap another target creature you control.
2/3
#36 · common · Art by Square Enix
Ace, Master Tactician{1}{U}
Legendary Creature — Human Wizard
Whenever you activate a skill of another creature, put a +1/+1 counter and a skill counter on Ace.
Skill: Cut Cards {U}{T} —
Scry 3.
1/1
#37 · rare · Art by Asukaziye
Aero{1}{U}
Instant
Return target nonland permanent to its owner’s hand.
Recast {1}{U}
#38 · common · Art by Nikolay Mitruhin
Black Waltz{1}{U}{U}
Creature — Wizard
Flying, prowess
When Black Waltz enters the battlefield, you may pay {R}. If you do, return target instant or sorcery card from your graveyard to your hand.
2/2
#39 · uncommon · Art by Houmuari
Blind{1}{U}
Enchantment — Aura
Flash
Enchant permanent
Enchanted permanent gets -4/-0 and its activated abilities can’t be activated.
Recast {4}{U}
#40 · common · Art by Square Enix
Blizzard{1}{U}
Instant
Tap target nonland permanent and put a stun counter on it. As long as that permanent remains tapped, it can’t activate abilities.
Recast {1}{U}
#41 · common · Art by Idty
Cagnazzo{1}{U}
Legendary Creature — Elemental
Ward {X}, where X is equal to the number of instant and sorcery spells in your graveyard.
Cagnazzo gets +1/+0 for each instant and sorcery spell in your graveyard.
0/4
#42 · uncommon · Art by Square Enix
Flan{2}{U}
Creature — Beast Ooze
Squad {2}{U}
When this creature enters, tap target creature an opponent controls and put a stun counter on it.
1/2
#43 · common · Art by Art of Savannah
Job Change{1}{U}
Instant
Draw a card.
Whenever you activate a skill, you may pay {U}. If you do, return this card from your graveyard to your hand.
#44 · common · Art by Square Enix
Leviathan, the Hydraean{5}{U}{U}
Creature Enchantment — Saga Leviathan
I — Return each non-leviathan creature to their owner’s hands.
II, III — Each player draws two cards.
Creature —
Creatures you control get +X/+0, where X is equal to the number of cards in the hand of the player with the most cards in hand.
0/7
#45 · rare · Art by Square Enix
Libra{3}{U}
Instant
Scry 2, then draw two cards.
You may look at target opponent’s hand if that player was dealt combat damage this turn.
#46 · common · Art by Nipuni
Maelstrom{3}{U}{U}
Instant
For each opponent, choose three nonland permanents under their control. Those permanents phase out. If they would phase back in, instead return them to their owner’s hands.
“What does a lowly, ephemeral speck know of All Creation!?”
#47 · rare · Art by Square Enix
Mateus, the Corrupt{3}{U}
Creature Enchantment — Saga Demon
I — Scry 2.
II — Up to one target creature can't be blocked this turn.
III — Surveil 2
Creature — Whenever one or more creatures you control deals combat damage to a player, draw a card.
3/4
#48 · uncommon · Art by Square Enix
Ninja{1}{U}
Creature — Ninja
Flash
Ninja enters with a skill counter on it.
Ninja can’t be blocked by creatures with power 3 or greater.
Skill: Steal Secrets {B} —
Whenever Ninja control deals combat damage to a player this turn, it connives.
2/1
#49 · uncommon · Art by Square Enix
Osmose{1}{U}{U}
Instant
Counter target spell. At the beginning of your next precombat main phase, add an amount of {C} equal to the mana value of that spell.
#50 · uncommon · Art by Square Enix
Persecuted Mage{2}{U}
Creature — Construct Mage
Whenever you cast or copy a noncreature spell, Persecuted Mage gets +1/+1 until end of turn. If it was the first noncreature spell you cast or copied this turn, instead put a +1/+1 counter on Persecuted Mage.
You were a very special person to us, because you taught us all how important life is...
2/2
#51 · common · Art by Ramon
Sahagin{1}{U}
Creature — Merfolk Beast
Whenever you cast a noncreature spell or activate a skill, Sahagin gets +1/+1 until end of turn.
2/2
#52 · common · Art by Ramon
Scholar{U}
Creature — Wizard
Scholar enters with a skill counter on it.
Whenever you cast a noncreature spell or activate another permanent's skill, scry 1.
Skill: Focus {1}{U} —
Draw a card. Activate only as a sorcery.
1/2
#53 · uncommon · Art by Unknown
Sending{2}{U}{U}
Instant
Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it in it's owners graveyard.
Draw a card.
#54 · common · Art by R Jun
Shell{1}{U}
Enchantment — Aura
Flash
Enchant creature
When shell enters, if you cast it from your hand, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +0/+2 and has ward {2}
Recast {U}
#55 · common · Art by Dos Santos
Shiva, the Glacian{1}{U}{U}
Creature Enchantment — Saga Wizard
I, II, III — Put a stun counter on target permanent.
IV — Draw a card for each tapped creature your opponents control.
Creature — Creatures your opponents control enter the battlefield tapped.
2/4
#56 · rare · Art by Square Enix
Slumber{U}
Enchantment — Aura
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
When enchanted creature is dealt damage, destroy Slumber.
Recast {5}{U}
#57 · common · Art by Square Enix
Summoner{1}{U}
Creature — Cleric
Whenever you cast an enchantment, put a skill counter on Summoner.
Skill: Grand Summon {3}{W} —
Look at the top five cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Activate only as a sorcery.
1/3
#58 · uncommon · Art by Square Enix
Temporal Manipulation{2}{U}{U}
Sorcery
Gain control of target creature an opponent controls with mana value X or less, where X is equal to the number of noncreature cards in your graveyard plus 1.
What happened to the evil, ruthless sorceress from your fantasies? She stands before your very eyes to become your new ruler.
#59 · uncommon · Art by Dominik Meyer
Terra Branford{1}{U}
Legendary Creature — Human Wizard
Instant and sorcery spells you cast cost {1} less to cast.
Whenever Terra is dealt damage, as long as you control a Mountain, transform her. (She must survive the damage to transform.)
1/3
Back face: Terra, Frenetic Esper
Legendary Creature Enchantment — Saga Elemental
I, II — Whenever you cast or copy a noncreature spell this turn, Terra deals 2 damage to each opponent.
III — Return up to one noncreature card from your graveyard to your hand, then exile Terra and return her to the battlefield (Front face up)
Creature —
Noncreature spells you cast cost {1} less to cast.
3/3
#60 · mythic · Art by Square Enix
Thief{2}{U}
Creature — Thief
Thief enters with a skill counter on it.
Whenever Thief deals combat damage to a player, draw a card.
Skill: Sticky Fingers {U} —
Target creature can’t be blocked this turn.
2/3
#61 · common · Art by Square Enix
Time Compression{4}{U}{U}{U}
Legendary Sorcery
Choose a permanent. Each player shuffles all cards from their hand, graveyard and all permanents they own other than the chosen permanent into their library, then reveals seven cards from the top of their library. Each player puts all permanents they revealed onto the battlefield under their control and puts the rest into their hand.
#62 · rare · Art by Jeffrey Smith
Time Mage{2}{U}
Creature — Wizard
Time Mage enters with two skill counters on it.
{T}: You may tap or untap target permanent
Skill: Stop {1}{U} —
Target permanent phases out. Activate only as a sorcery.
2/3
#63 · common · Art by Square Enix
Toad{1}{U}
Enchantment — Aura
Enchant Creature
Enchanted creature loses all abilities and becomes a 1/1 blue Frog.
When this aura leaves the battlefield, scry 2.
“Frogs not only food out there, Quina. World have many foods, many places to explore.”
#64 · uncommon · Art by Mcgmark
Ultros{1}{U}
Creature Enchantment — Saga Octopus
I, II, III — Look at the top card of target opponent's library. You may put that card on the bottom of their library.
IV — Put target creature an opponent controls on top of that player's library. They may shuffle their library. If they do, they draw two cards.
Creature — If Ultros would enter your graveyard, instead shuffle him into your library and create Typhon. A legendary 3/3 blue Elemental creature token with flying.
1/3
#65 · uncommon · Art by Square Enix
Vivi, Misunderstood Mage{U}{U}
Legendary Creature — Wizard
Whenever you cast a noncreature spell or activate a skill, put a +1/+1 counter on Vivi. If this is the first time this ability has resolved this turn, put a skill counter on Vivi.
Skill: Fire II {R} —
Vivi deals 2 damage to each opponent. Activate only as a sorcery.
How do you prove that you exist...?
1/1
#66 · uncommon · Art by Thea Kent
Wyvern{2}{U}
Creature — Beast
Squad {1}{u}
Whenever Wyvern enters or attacks, scry 1.
2/2
#67 · common · Art by Dominik Kasprzycki
Ahriman{2}{B}
Creature — Beast Horror
Flying, squad {2}
When this creature enters, look at target players hand. You may exile a nonland card from it until this creature leaves the battlefield.
2/1
#68 · common · Art by Square Enix
Anima, Spira’s Pain{3}{B}{B}{B}
Creature Enchantment — Saga Horror
I,II, III — Pain — Put three -1/-1 counters on target creature.
IV — Oblivion — Each opponent loses X life where X is the number of permanents that player controls with counters on them.
Creature —
Menace
Whenever you put one or more counters on a creature an opponent controls, draw a card, then lose 1 life.
4/4
#69 · rare · Art by Square Enix
Ardynn, the Star Scourge{5}{B}{B}
Legendary Creature — Horror Noble
Wither
Whenever another non Zombie creature enters a player’s graveyard, return it to the battlefield under your control except it’s a black Zombie with wither instead of its other colors and types.
O’er rotted Soil, under blighted sky, Falls a dread Plague the Wicked hath wrought.
5/5
#70 · rare · Art by I Honda
Assassin{2}{B}
Creature — Assassin
Menace
When this creature deals combat damage to a player, put a skill counter on this creature.
Skill: Poisoned Blade {BG} —
This creature gains deathtouch until end of turn. Activate only as a sorcery.
2/3
#71 · uncommon · Art by Yusuke Mogi
Bio{1}{B}
Enchantment — Aura
Enchant creature
Enchanted creature can’t block.
At the beginning of each upkeep, put a -1/-1 counter on enchanted creature, then that creature’s controller loses 2 life.
Recast {3}{B}
#72 · common · Art by Andrew Bosley
Black Mage{1}{B}
Creature — Wizard
Black Mage enters with a skill counter on it.
Whenever you cast a noncreature spell or activate a skill, Black Mage deals 1 damage to each opponent.
Skill: Circle of Power {1}{R} —
If a source you control would deal non-combat damage to a permanent or player this turn, it deals that much damage plus 1 instead.
2/1
#73 · common · Art by Yusuke Mogi
Cidolfus Demen Bunansa{3}{B}
Legendary Creature — Human Artificer
Ward X, where X is equal to the number of artifacts you control.
Sacrifice an artifact: Each opponent loses 1 life and you gain 1 life. If this is the third time this ability has been activated this turn, put a skill counter on this creature.
Skill: Voice of the Occuria {2}{W} —
Create two 1/1 colorless Construct artifact creature tokens. Activate only as a sorcery.
3/4
#74 · rare · Art by Gemini
Cie’th{2}{B}
Creature — Cie'Th
Wither
Whenever Cie’th deals combat damage to a player, put a -1/-1 counter on it.
2/4
#75 · common · Art by Square Enix
Cloud of Darkness{4}{B}{B}
Legendary Creature — Avatar
At the beginning of your end step, put a -1/-1 counter on each other creature.
Whenever a creature dies, if its toughness was less than 1, draw a card.
We shall devour your light, and use it to return this world to the Void!
5/4
#76 · rare · Art by Square Enix
Cockatrice, Goblin’s Bane{2}{B}
Creature Enchantment — Saga Bird
I — Put a wither counter on target creature.
II — Whenever one or more creatures deal combat damage to a player this turn, they lose half their life, rounded up.
III — Put a wither counter on target creature.
Creature — Menace
2/3
#77 · uncommon · Art by Square Enix
Dark Knight{B}{B}
Creature — Knight
Lifelink, hexproof from white.
At the beginning of your upkeep, if you control no other creatures, put a skill counter on Dark Knight.
Skill: Bloodied Blade {X}{B}{B} —
Pay X life. Put X -1/-1 counters on target creature.
2/2
#78 · uncommon · Art by Square Enix
Death{1}{B}
Instant
Destroy target creature.
Death costs {2} more to cast if it targets a legendary permanent.
“Well, if you’re offering your lives, I will have to take them.”— Seymour Guado
#79 · uncommon · Art by Square Enix
Demon Wall{B}
Artifact Creature — Demon
Defender
{2}{B}: Demon Wall loses defender until end of turn. This ability costs {2} less to activate if you have been dealt damage since your last turn.
3/3
#80 · common · Art by Square Enix
Doom{B}
Enchantment — Aura
Enchant creature
Doom enters with three time counters on it.
At the beginning of each end step, remove a time counter from Doom and each opponent loses 1 life. When the last is removed, enchanted permanent's controller sacrifices it.
Recast {1}{B}{B}
#81 · common · Art by Hayashishisou
Dragoon{2}{B}
Creature — Knight
Flash
When Dragoon enters, destroy up to one target creature that was dealt damage this turn. If you don't destroy a creature this way, put a skill counter on Dragoon.
Skill: Skill: Jump {U} —
Return Dragoon to its owner's hand.
3/2
#82 · uncommon · Art by Yusuke Mogi
Drain{B}{B}
Instant
Wither
Drain deals 2 damage to target creature and you gain 2 life.
#83 · common · Art by Julia Dillon
Giga Graviton{1}{B}{B}
Sorcery
Creatures get +2/-2 until end of turn.
“Spira is full of death. And Sin returns only to bring more death. It is a spiral of death, spiraling endlessly.”— Auron.
#84 · common · Art by Julia Dillon
Golbez, Dark Sorceror{3}{B}{B}
Legendary Creature — Human Warlock
Flying, skill 1
At the beginning of combat on your turn, create a 3/3 black
Dragon Spirit creature token with flying and haste. Exile it at end of turn.
Skill: Act of redemption {W} —
Choose another target creature you control. The next time that creature would die this turn, return it to the battlefield under your control.
4/4
#85 · rare · Art by Square Enix
Gravity{B}
Instant
Put -1/-1 counters on target creature equal to half its toughness, rounded up.
Recast {B}
#86 · common · Art by Alayna Danner
Kain Highwind{2}{B}
Legendary Creature — Human Knight
Flash, skill 1
When Kain enters the battlefield you may tap him. If you do, he deals damage equal to his power to any target.
Skill: High Jump {T} —Return Kain to his owner’s hand.
3/2
#87 · rare · Art by Square Enix
Magitek Soldier{B}
Artifact Creature — Construct Soldier
Squad {1}{B}
When Magitek Soldier dies, create a 1/1 black Construct artifact creature token.
1/1
#88 · common · Art by Square Enix
Malboro{2}{B}{B}
Creature — Horror
Squad {2}{B}
When Malboro enters, distribute three -1/-1 counters among any number of target creatures.
The most despised fiend in Spira, this fiend oozes with poisonous sludge.
3/3
#89 · uncommon · Art by SoulStryder210
Odin{4}{B}
Legendary Creature Enchantment — Saga Knight
I — You lose 2 life and draw a card.
II — If Odin deals combat damage to a player this turn, that player loses the game.
III — Each opponent loses 2 life and you draw a card.
Creature —
As long as Odin is attacking, it has first strike and deathtouch.
4/4
#90 · rare · Art by Square Enix
Omega, Scourge of Worlds{7}{B}{B}
Legendary Artifact Creature — Avatar
Omega costs {1} less to cast for each artifact you control.
Flying
Whenever a player casts a nonartifact spell, that player loses 5 life.
7/7
#91 · mythic · Art by Square Enix
On his Strings{2}{B}
Sorcery
As long as an opponent has been dealt combat damage this turn, On his Strings costs {1} less to cast.
Target player draws two cards and loses 2 life.
To live is to give life meaning, yet one must take others’ lives to survive...
#92 · common · Art by Unknown
Phantom Train{1}{B}
Artifact Creature — Construct Spirit
Trample
Phantom Train gets +1/+1 for each artifact you control.
The Phantom Train ferries the souls of the departed to the other side. Once the souls arrive, they are granted their eternal rest.
0/0
#93 · uncommon · Art by Square Enix
Pulse Fal’Cie{4}{B}
Artifact Creature — Fal'Cie
Lifelink
Whenever Pulse Fal’Cie or another artifact you control enters a graveyard, each opponent loses 2 life.
That fallen souls might bear our plea. To hasten the Divine’s return.
4/3
#94 · common · Art by Square Enix
Scarmiglione{B}
Legendary Creature — Elemental
Scarmiglione enters the battlefield tapped.
As long as you have two or fewer cards in hand, Scarmiglione gets +1/+0 and has wither.
{B}: Return Scarmiglione from your graveyard to the battlefield. Activate only as a sorcery and only if you have two or fewer cards in hand.
1/1
#95 · uncommon · Art by Square Enix
Scion of Omega{3}{B}
Artifact Creature — Construct
Menace
Whenever Scion of Omega or another artifact you control deals combat damage to a player, create a 1/1 colorless Servo artifact creature token.
The roiling skies let loose a vile beast without a soul: Omega was its name.
4/3
#96 · uncommon · Art by Square Enix
Sephiroth, Child of Jenova{2}{B}
Legendary Creature — Human Soldier
First Strike
Whenever Sephiroth deals combat damage, you lose 1 life and draw a card.
{6}{B}{B}, Sacrifice any number of creatures: Return Sephiroth, Child of Jenova from your graveyard to the battlefield transformed. This ability costs {2} less to activate for each creature you sacrificed. Activate only as a sorcery.
3/3
Back face: Sepiroth, The World's Enemy
Legendary — Avatar
Flying, lifelink
Whenever a permanent becomes tapped, that permanent's owner loses 1 life.
When Sephiroth dies, shuffle him into his owner's library.
5/5
#97 · mythic · Art by Aleksandra Skipa
Servant of Scarmiglione{1}{B}
Creature — Zombie Warlock
Servant of Scarmiglione has flying as long as you have two or fewer cards in your hand.
My master is the oarsman who will ferry you beyond the veil! The Blighted Despot, Archfiend of earth, and first of Golbez’s circle of four!
3/1
#98 · common · Art by Square Enix
Summon: Diabolos{2}{B}{B}
Creature Enchantment — Saga Demon
I — Dark Messenger — Target player draws a card and loses 1 life.
II — Gravija —Target player loses a third of their life rounded down.
Creature —
Flying
At the beginning of your upkeep, you may sacrifice another creature. If you do, remove a lore counter from Diabolos.
4/4
#99 · uncommon · Art by Aleksi Remes
Thaumaturge{3}{B}
Creature — Warlock
This creature enters with a skill counter on it.
Whenever you cast a noncreature spell or activate a skill, each opponent loses 1 life and you gain 1 life.
Skill: Reflect {R}{R} —
Copy target instant or sorcery spell. You may choose new targets for the copy.
3/4
#100 · common · Art by Yusuke Mogi
Tonberry{B}
Creature — Horror
Deathtouch
Tonberry enters tapped with a stun counter on it.
When Tonberry attacks, it gains first strike until end of turn.
2/1
#101 · common · Art by Randis
Ultima{B}{B}{B}
Legendary Sorcery
Choose 1 —
• Search your library a card and put it into your hand, then shuffle.
• Exile target creature.
#102 · rare · Art by Jeffrey Smith
Vegnagun, Scourge of Spira{2}{B}
Legendary Artifact
Whenever a creature you control becomes tapped, put a requiem counter on Vegnagun, then surveil 1. When the tenth counter is added this way, put a skill counter on Vegnagun.
Skill: Acta est Fabula {TAP} —
Remove all requiem counters from Vegnagun. It does that much damage to any target. Activate only as a sorcery.
#103 · rare · Art by Square Enix
Adamantoise{4}{R}
Creature — Beast
Whenever Adamantoise attacks, put a stun counter on it. It gets +5/+0 and gains menace until end of turn.
Are you sure this is a good idea
Your Majesty?
2/7
#104 · common · Art by Square Enix
Bahamut, Freed from Dalamud{4}{R}{R}{R}
Creature Enchantment — Saga Dragon
I— Destroy target land.
II — Each player phases out another nontoken creature they control. They can't phase in for as long as you control Bahamut.
III — Bahamut deals 9999 damage to each creature.
Creature — Flying, haste, indestructible
4/4
#105 · mythic · Art by Square Enix
Bard{2}{R}
Creature — Bard
Bard enters with a skill counter on it.
Whenever you put one or more counters on another permanent, you may discard a card. If you do, draw a card.
Skill: Cheer {R}{R} —
Put a skill counter on another target creature. It gets +2/+0 until end of turn.
2/3
#106 · common · Art by Yusuke Mogi
Barret Wallace{1}{R}
Legendary Creature — Human
Reach
When Barret attacks, he deals damage equal to his power to target opponent.
Anyone who don’t wanna get their face bashed in better get outta the way!
2/2
#107 · uncommon · Art by Kutakoru
Berserker{1}{R}
Creature
Trample, haste
Berserker attacks each turn if able.
Whenever Berserker deals combat damage, put a skill counter on it.
Skill: Provoke {R} —
Until end of turn, all creatures able to block this creature do so. Activate only as a sorcery.
3/1
#108 · common · Art by Yusuke Mogi
Bomb{R}
Creature — Beast Elemental
Menace
When bomb deals combat damage to a player, put a +1/+1 counter on it.
When Bomb dies, it deals damage equal to its power to any target.
1/1
#109 · common · Art by Square Enix
Comet{X}{R}
Instant
Comet deals X damage divided among one or two target creatures.
"I do not consider you to be truly alive. Ergo, I will not be guilty of murder if I kill you."
#110 · common · Art by Jeffrey Smith
Dual Horn{2}{R}
Creature — Beast
Whenever Dual Horn attacks, if you control two or more non-human creatures, it gains double strike until end of turn.
3/2
#111 · common · Art by Square Enix
Fafnir{2}{R}{R}
Creature — Beast Dragon
Flying, haste
Whenever Fafnir attacks, create a treasure token, then it gets +1/+0 for each treasure you control.
3/4
#112 · uncommon · Art by Square Enix
Fire{R}
Instant
Fire deals 1 damage to each creature.
Recast {1}{R}
#113 · common · Art by Watatawa
Flare{1}{R}{R}{R}
Instant
As long as you control a legendary creature, Flare costs {R} less to cast.
Flare deals 5 damage to target creature. If excess damage is dealt this way, put a skill counter on up to one target permanent you control.
#114 · uncommon · Art by Kuri6 4
Gilgamesh, Master of Blades{R}{R}
Legendary Creature — Human Samurai
Whenever Gilgamesh attacks. create a Spirit Blade token attached to Gilgamesh, then roll a d20 and add the number of equipment attached to Gilgamesh to the result:
1-5 | If Gilgamesh would deal damage this turn, prevent all but 1 of that damage.
10-20 | If Gilgamesh would deal damage this turn, he deals that much damage plus 2 instead.
2/2
#115 · rare · Art by Stephen G
Haste{R}
Enchantment
Enchant creature
Enchanted permanent gains haste and gets +1/+0.
Recast {1}{R}
#116 · common · Art by Danhu
Ifrit, the Infernian{1}{R}{R}
Creature Enchantment — Saga Beast
I, II — Up to one target creature you control gains haste until end of turn.
III — Ifrit deals 2 damage to any target.
Creature —
Menace
Attacking creatures you control get +1/+0.
3/2
#117 · uncommon · Art by Square Enix
Ixion, Djose’s Will{2}{R}{R}
Creature Enchantment — Saga Unicorn
I — Exile any number of instant and/or sorcery cards from your graveyard. You may cast spells exiled in this way for as long as Ixion remains on the battlefield.
II — Add {R}{R}{R}. Until end of turn, you don’t lose this mana as steps and phases end.
III — Return all cards exiled with Ixion to your graveyard.
Creature — Menace
3/3
#118 · uncommon · Art by Square Enix
Junction{R}
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+0 and has trample.
Whenever a creature you control activates a skill, you may return Junction from your graveyard to the battlefield attached to that creature.
#119 · common · Art by Warren Golt
Kuja, Angel of Death{4}{R}{R}
Legendary Creature — Avatar Mage
Flying
Whenever Kuja enters the battlefield or attacks, exile target instant, sorcery or enchantment card from your graveyard at random. Cast a copy of that spell without paying its mana cost.
Peace is but a shadow of death, desperate to forget its painful past.
6/5
#120 · mythic · Art by Vervain
Lesser Wyrm{2}{R}{R}
Creature — Beast Dragon
Flying
When Lesser Wyrm enters the battlefield, create X Treasure artifact tokens, where X is the number of non-human creatures you control.
3/3
#121 · common · Art by Square Enix
Magic Pot{1}{R}
Creature — Goblin Mage
Whenever Magic Pot is dealt damage, choose one at random —
• Exile the top card of your library. You may play that card until the end of your next turn.
• Magic Pot deals 2 damage to target opponent.
• Create a colorless Treasure artifact token.
2/2
#122 · common · Art by Square Enix
Meteor{R}{R}{R}
Legendary Sorcery
Meteor deals 10 damage to all creatures your opponents control.
Each opponent may sacrifice any number of lands. Meteor deals 2 less damage to creatures they control for each land they sacrificed in this way.
#123 · rare · Art by Jeffrey Smith
Nidhogg, of the First Brood{4}{R}{R}
Legendary Creature — Dragon
Flying
Whenever you cast or copy a noncreature spell, Nidhogg deals damage to any target equal to the number of noncreature spells you have cast or copied this turn.
Wicked mortals! I shall melt your flesh, and turn your bones to ash!
6/6
#124 · rare · Art by Brenda Van Vugt
Paradigm Shift{1}{R}
Sorcery
As an additional cost to cast Paradigm Shift, discard a card.
Draw two cards.
Whenever you activate a skill, you may pay {R}{R}, if you do you may return Paradigm Shift from your graveyard to your hand.
#125 · common · Art by Square Enix
Ragnarok, Scourge of Pulse{2}{R}{R}
Legendary Creature — Avatar
As an additional cost to cast Ragnarok, Scourge of Pulse, sacrifice a creature.
Haste
Ragnarok attacks each turn if able.
Ragnarok gets -1/-1 for each card in your hand.
Come Day of Wrath, O Pulse l’Cie.
Embrace thy fate.
8/8
#127 · rare · Art by Square Enix
Red Mage{R}
Creature — Knight Wizard
First strike
Red Mage enters with a skill counter on it.
Whenever you cast a noncreature spell or activate a skill, Red Mage gets +1/+0 until end of turn.
Skill: Doublecast {U}{U} —
You may cast target noncreature spell in your graveyard that was put there this turn.
1/1
#128 · common · Art by Yusuke Mogi
Rikku, Loyal Guardian{1}{R}
Legendary Creature — Human Thief
Menace
Whenever Rikku attacks, exile the top card of defending player’s library face down.
Whenever Rikku deals combat damage to a player, reveal a card at random from among cards exiled by Rikku. If it is a noncreature, nonland card, you may cast it without paying its mana cost. If you don't cast a card this way, put it on the bottom of it's owner’s library.
1/3
#129 · uncommon · Art by Sasano Mesi
Rubicante{1}{R}
Legendary Creature — Elemental
As long as you have two or fewer cards in hand, Rubicante gets +2/+0 and has menace.
Discard a card: Add {R}{R}. Activate this ability only once each turn.
I respect men like you. Men with courage.
But you are a slave to your emotions, and so will never know true strength.
2/1
#130 · uncommon · Art by Kuroi Mori
Seifer, Witch’s Knight{3}{R}
Legendary Creature — Human Knight
Whenever Seifer attacks or blocks alone, as long as you control another legendary permanent, Seifer gains first strike until end of turn.
Listen up! Teamwork means staying out of my way.
4/2
#131 · uncommon · Art by Feael
Shinryu, the Planegorger{7}{R}{R}{R}
Legendary Creature — Dragon
Shinryu costs {1} less to cast for each legendary permanent on the battlefield.
Flying, trample
When Shinryu enters the battlefield, for each opponent, destroy target legendary permanent that player controls.
8/8
#132 · mythic · Art by Square Enix
Sky Pirate{2}{R}
Creature — Pirate
Reach
Sky Pirate enters with a skill counter on it.
Whenever a pirate or vehicle you control deals combat damage to a player, create a Treasure token.
Skill: Hijack Airship {4} —
Create a 3/2 colorless Vehicle artifact token with flying and crew 1. Activate only as a sorcery.
3/2
#133 · uncommon · Art by Square Enix
Thunder{R}
Instant
Thunder deals 2 damage to any target.
Recast {3}{R}
#134 · common · Art by British Muffin
Tidus, Living Dream{1}{R}
Legendary Creature — Illusion
Haste
Whenever Tidus deals combat damage to a player, put your choice of a skill counter or a +1/+1 counter on target creature you control.
Skill: Jecht Shot {2}{R} —
Up to two target creatures can't block this turn. Whenever Tidus deals combat damage to a player this turn, create a treasure token.
“I know it sounds selfish, but this is my story!”
2/2
#135 · rare · Art by Kajimoto Yukihiro
Zidane Tribal{R}
Legendary Creature — Avatar Rogue
Haste
Abilities you activate that target Zidane cost {2} less to activate.
Whenever you activate an ability for the first time each turn, put a +1/+1 counter on Zidane.
I can’t sit around knowing a girl’s in trouble. Goes against my nature.
1/1
#136 · rare · Art by Toni Infante
Aerith, Last of the Cetra{1}{G}
Legendary Creature — Cetra
{T}: Add two mana of any one color. Spend this mana only to cast legendary spells.
At the beginning of your upkeep, if you control three or more creatures, put a skill counter on Aerith.
Skill: Will of the planet {W}{W}{G}{G} —
Exile Aerith. Reset your life total to your starting life total.
1/3
#137 · mythic · Art by Rin Rin Daishi
Archer{G}
Creature — Archer
Vigilance, reach
Archer enters with a skill counter on it.
Skill: Windbite {1}{G} —
This creature deals 3 damage to target creature with flying. Activate only as a sorcery.
1/2
#138 · common · Art by Yusuke Mogi
Auron, Legendary Guardian{2}{G}{G}
Legendary Creature — Human Spirit Samurai
Trample
When Auron attacks, put a +1/+1 counter on each creature you control.
Now is the time to shape your stories! Your fate is in your hands!
3/4
#139 · rare · Art by Tylor Hepner
Barbariccia{2}{G}
Legendary Creature — Elemental
Flash, Reach
Whenever you activate an ability of a creature for the first time each turn you may copy that ability. You may choose new targets for the copy.
My hair shimmers with anticipation!
2/3
#140 · uncommon · Art by Arina Nary
Basilisk{1}{G}
Creature — Beast
Deathtouch
Whenever Basilisk attacks, it gets +1/+0 until end of turn for each non-human creature you control.
1/3
#141 · common · Art by Joshua Raphael
Beastmaster{2}{G}
Creature
Trample
Beastmaster enters with a skill counter on it.
Skill: Tame the Beast {3}{W} —
Create a 2/2 green Bird creature token with “Whenever a land you control enters, this token gets +1/+0 until end of turn.”
3/2
#142 · common · Art by Yusuke Mogi
Behemoth{5}{G}
Creature — Beast
Trample
Whenever Behemoth attacks, it gets +1/+1 until end of turn for each other non-human creature you control.
5/5
#143 · common · Art by Square Enix
Cactuar{G}
Creature — Beast Plant
Wither, squad {G}
When Cactuar dies, quicken 1
1/1
#144 · uncommon · Art by Kevin Sidharta
Carbuncle, Ruby Light{G}
Creature Enchantment — Saga Elemental
I — Carbuncle gains
{T}: Add {G}.
II — Carbuncle gains
{T}: Add {W}.
III,
IV — You gain 1 life.
Creature —
A beast with a crimson jewel shining from its forehead.
1/2
#145 · uncommon · Art by Square Enix
Coeurl{3}{G}
Creature — Beast Cat
Wither, squad {3}
Coeurl gets +1/+1 and has vigilance as long as you control a token.
3/4
#146 · common · Art by Rah Bop
Dispel{G}
Sorcery
Destroy target equipment or aura with mana value 3 or less.
Draw a card.
#147 · common · Art by Matt Forsyth
Earth{1}{G}
Instant
Target creature you control deals damage equal to its power to target creature an opponent controls.
Recast {2}{G}
#148 · common · Art by Square Enix
Estinien Wyrmblood{3}{G}{G}
Legendary Creature — Dragoon Human
Whenever Estinien or another creature you control becomes tapped, put a +1/+1 counter on it.
You may exert Estinien as he attacks. When you do, he becomes a 4/4 red Dragon creature with trample in addition to his other colors and types until end of turn.
3/3
#149 · rare · Art by Frontis Piecee
Fenrir{2}{G}{G}
Creature Enchantment — Saga Wolf
I, II — Create a 2/2 green Wolf creature token.
III — Sacrifice a creature. Draw cards equal to the sacrificed creature’s power.
Creature — Whenever one or more creatures you control attack, put a +1/+1 counter on target attacking creature.
3/3
#150 · uncommon · Art by Square Enix
Iron Giant{2}{G}{G}
Creature — Beast
Trample, squad {2}{G}
Ward {X}, where X is the number of tokens you control.
4/4
#152 · common · Art by Square Enix
Kimahri, Steadfast Guardian{1}{G}
Legendary Creature — Beast Warrior
Vigilance
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
{T}: Kimahri becomes a copy of target creature, except he has this ability.
2/3
#153 · rare · Art by Christian Angel
Mighty Guard{1}{G}{G}
Instant
Creatures you control gain indestructible and hexproof until end of turn.
Untap each creature you control.
#154 · uncommon · Art by Dao Trong
Mime{G}
Creature — Mimic
Mime enters with a skill counter on it.
{T}: Add {C}
Skill: Mime {T} —
Add one mana of any color.
1/1
#155 · common · Art by Square Enix
Onion Knight{1}{G}
Legendary Creature — Human Knight
When Onion knight attacks, you may choose target permanent you control with an activated ability and activate its ability without paying its costs.
I have a duty to uphold!
2/2
#156 · uncommon · Art by Miranda Motter
Quake{2}{G}{G}{G}
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature.)
Choose up to one artifact, enchantment and/or land and destroy those permanents. For each permanent destroyed in this way, search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
#157 · rare · Art by Jeffrey Smith
Ranger{G}
Creature
Ranger enters with a skill counter on it.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Ranger.
Skill: Scout {1}{G} —
Search your library for a basic land card or Town card, reveal it, put it into your hand, then shuffle. Activate only as a sorcery.
1/1
#158 · uncommon · Art by Square Enix
Sandwurm{5}{G}
Creature — Beast
Trample, squad {1}{G}
When Sand Wurm enters the battlefield, you gain 4 life.
6/6
#159 · common · Art by Square Enix
Sinspawn Ammes{4}{G}
Creature — Sinspawn
Whenever Sinspawn Ammes is dealt damage, create a 1/1 green Sinspawn creature token.
Fiends. They fall from Sin’s body and are left behind in its wake.
4/5
#160 · common · Art by Square Enix
Sinspawn Geneau{1}{G}{G}
Creature — Sinspawn
Wither
Whenever a creature you control with wither deals combat damage to a player, create a 1/1 green Sinspawn creature token.
3/3
#161 · uncommon · Art by Tiago Silvaro
The Magus Sisters{2}{G}
Creature Enchantment — Saga Faerie
I, II, III — Choose one at random —
• Combine Powers! — Put three +1/+1 counters on target creature.
• Defense! — Put a shield counter on target creature. You gain 3 life.
• Fight! — This creature fights up to one target creature an opponent controls.
Creature — Creatures you control have reach.
3/3
#162 · uncommon · Art by Square Enix
Titan, the Archaean{4}{G}{G}
Creature Enchantment — Saga Giant
I — Titan fights target creature an opponent controls.
II — Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
III — Target creature gets +X/+X until end of turn where X is the number of lands you control.
Creature — Creatures you control have trample.
6/6
#163 · rare · Art by Square Enix
Ultima Weapon{4}{G}{G}
Creature — Beast
Indestructible
Ultima Weapon is dealt damage in the form of -1/-1 counters.
"Such devastation. That was NOT my intention"
15/15
#164 · mythic · Art by Square Enix
Wakka, Devoted Guardian{2}{G}
Legendary Creature — Human
Reach
Whenever Wakka attacks, he deals damage equal to his power to target creature with flying.
We got a new goal now!
Our new goal is victory!
2/4
#165 · uncommon · Art by Tylor Hepner
Weapon of the Planet{4}{G}{G}
Creature — Beast
Reach
When Weapon of the Planet enters, reveal cards from the top of your library until you reveal a non-human creature. Put that card into your hand and the rest of the revealed cards on the bottom of your library in a random order.
At the beginning of your end step, put a +1/+1 counter on each non-human creature you control.
6/6
#166 · rare · Art by Square Enix
Yuna, Bringer of the Calm{1}{W}{U}
Legendary Creature — Human Summoner
When Yuna untaps, you may remove a lore counter from any number of sagas you control.
{TAP}: Add two mana of any one colour. Use this mana only to cast enchantment spells.
1/4
#167 · rare · Art by Ignatius Tan
Gabranth, Judge Magister{W}{B}
Legendary Creature — Human Soldier
Vigilance
Artifact creatures you control get +1/+1.
All was stripped from me! Only hatred for the brother who fled our homeland is mine.
2/3
#168 · uncommon · Art by Square Enix
Necron, Darkness of Eternity{4}{W}{B}
Legendary Creature — God
As an additional cost to cast Necron, sacrifice a creature.
Vigilance, wither
Whenever a creature you control dies, each opponent sacrifices a creature.
Whenever you lose life, each opponent also loses that much life.
5/5
#169 · mythic · Art by Andy Tan Towibelzark
Quetzalcoatl, Wind Dancer{2}{W}{B}
Creature Enchantment — Saga Bird
I, II — Surveil 1, then you may return a permanent card from your graveyard to your hand.
III — Return target permanent from a graveyard to the battlefield tapped.
Creature —
Flying
If a source would deal damage to you or a creature you control, prevent 1 of that damage.
4/4
#170 · uncommon · Art by Square Enix
Vayne Solidor, The Undying{4}{W}{B}
Legendary Creature — Avatar
Flying, vigilance
Vayne Solidor, the Undying gets +1/+1 for each other artifact you control.
During each of your turns, you may cast one artifact card from your graveyard.
4/4
#171 · uncommon · Art by Square Enix
Cloud Strife{3}{R}{W}
Legendary Creature — Human Soldier
Vigilance, Trample
Whenever Cloud deals combat damage to a player, you may prevent any amount of that damage and deal it divided between any number of targets instead.
5/4
#172 · mythic · Art by Krystle Anker
Griever, the Legendary Beast{3}{W}{R}
Creature Enchantment — Saga Beast
I — Griever deals 3 damage to any target and you gain 3 life.
II, III — Choose another target creature. It gains "Whenever this creature attacks for the first time each turn, untap it. After this phase, there is an additional combat phase."
Creature —
Flying
Creatures you control have vigilance
3/4
#173 · rare · Art by Square Enix
Phoenix, Vermillion Flame{2}{R}{W}
Creature Enchantment — Saga Phoenix
I, II —Exile the top card of your library. You may play that card until the end of your next turn.
III — Phoenix deals 3 damage to any target.
Creature — Flying
You may cast Phoenix from your graveyard by paying 5 life in addition to it's other costs.
3/3
#174 · rare · Art by Square Enix
Squall Leonheart{W}{R}
Legendary Creature — Human Warrior
Vigilance
Whenever a creature attacks, you may pay {1}{RW}. If you do, they gain double strike until end of turn.
3/2
#175 · uncommon · Art by Xiaoting Li
Sylph, the Whisperwind{1}{W}{G}
Creature Enchantment — Saga Faerie
I — You gain 2 life.
III — Create a 1/1 green plant creature token.
IV — Target creature gets +X/+X until end of turn where X is equal to the number of creatures you control.
Creature — Flying
If an effect would create one or more tokens under your control, it creates that many tokens plus one instead.
1/2
#176 · uncommon · Art by Square Enix
Emet Selch, Ascian{1}{U}{B}
Legendary Creature — Elder Wizard
Emet Selch enters with a skill counter on him.
If a creature with a dream counter would leave the battlefield, exile it instead and put a skill counter on Emet Selch.
Skill: Shades of Amaurot {1}{U}{B} —
Return target creature from your graveyard to the battlefield with a dream counter on it. It's a 4/4 Shade. Activate only as a sorcery.
3/3
#177 · mythic · Art by sayuuhiro
Hojo, The One Behind It All{1}{U}{B}
Legendary Creature — Advisor Human
Sacrifice a creature: Put a skill counter on Hojo.
Skill: Diabolical Experiment
{2}{U}{B} — Exile target creature card from your graveyard enhancing Hojo. Hojo gains all abilities of the exiled creature. Activate only as a sorcery.
2/3
#178 · mythic · Art by Ashley Cope
Siren, the Sound of Silence{1}{U}{B}
Creature Enchantment — Saga Siren
I — Surveil 1
II — If Siren attacks this turn and isn't blocked, return target card from your graveyard to your hand.
III — Surveil 1
Creature — Whenever one or more creatures deal combat damage to Siren, the controller of those creatures sacrifices them.
0/5
#179 · uncommon · Art by Square Enix
Ashelia, B’nargin Dalmasca{1}{U}{R}
Legendary Creature — Human Noble
Whenever you cast a noncreature spell or activate a skill, creatures you control get +1/+1 until end of turn. If this is the second time this ability has resolved this turn, put a skill counter on Ashelia.
Skill: Nordswain's Glow {1}{U}{R} —
Exile target noncreature card from a graveyard. Copy that card. You may cast the copy without paying its mana cost.
2/3
#180 · uncommon · Art by Hungry Clicker
Ramuh, Bolt of Judgment{3}{U}{R}
Creature Enchantment — Saga Wizard
I — You may cast target instant or sorcery card from your hand with converted mana cost 3 or less without paying its mana cost. Exile it as it resolves.
II — Noncreature spells you cast this turn cost {U}{R} less to cast.
III — Draw three cards.
Creature — Whenever you cast or copy a noncreature spell, Ramuh deals 1 damage to any target.
2/5
#181 · rare · Art by Square Enix
Yuffie, Materia Enthusiast{U}{R}
Legendary Creature — Human Thief
Haste, skulk
When Yuffie attacks, each player exiles the top card of their library. Until end of turn you may play the exiled cards and you may spend mana as though it were mana of any color to do so. At the beginning of the next end step, put the exiled cards into their owner's hands.
1/2
#182 · rare · Art by Unknown
Ellone, Key to Time's Secrets{U}{G}
Legendary Creature — Human Mage
{U}{G}: Exile the top card of your library with two time counters on it. It gains suspend.
Whenever you cast a noncreature spell, you may remove a counter from target spell or permanent.
1/3
#183 · mythic · Art by Michelle Kristolia
Garuda, Primal of Wind{2}{U}{G}
Creature Enchantment — Saga Harpy
I, II — For each player, choose another target nonland permanent that player controls. Return each permanent to their owner's hand.
III — Creatures you control gain flying until end of turn.
Creature — Flying
You may cast spells as though they have
flash.
4/3
#184 · rare · Art by Kat Solomonko
Belias, the Gigas{2}{R}{B}
Creature Enchantment — Saga Beast
I, II, III — Each player discards a card. Then if you have two or fewer cards in your hand, each opponent loses 2 life.
IV — Each opponent sacrifices a creature.
Creature — Whenever a creature an opponent controls dies, each opponent loses 1 life.
3/4
#185 · rare · Art by Square Enix
Kefka Palazzo{1}{B}{R}
Legendary Creature — Human Performer
Whenever Kefka enters or at the beginning of your upkeep, discard a card, then draw a card.
Whenever you discard a card, Kefka deals 1 damage to you. Then if there are four or more card types among cards in your graveyard, you may exile Kefka, then return him to the battlefield transformed under his owner’s control.
3/3
Back face: Kefka, God of Ruin
Legendary — God
Flying, haste
At the beginning of each players end step, that player draws two cards, then discards two cards.
Whenever a player discards a card, Kefka deals 1 damage to any target.
4/4
#186 · mythic · Art by Aleski Remes
Demon of the Rift{1}{BG}{BG}
Creature — Demon
At the beginning of your upkeep, put a -1/-1 counter on Demon of the Rift.
When this creature dies, if its toughness was less than 1, draw two cards.
5/5
#187 · uncommon · Art by Square Enix
Jenova Synthesis{3}{B}{G}
Legendary Creature — Shapeshifter
Wither
Whenever another creature dies, if it had one or more -1/-1 counters on it, draw a card, then quicken 2.
4/5
#188 · rare · Art by Square Enix
Sin, Spira's Ruin{2}{G}{B}
Legendary Creature Enchantment — Saga Leviathan Horror
I, II — Each player sacrifices another permanent they control.
III — Return target land from a graveyard to the battlefield under your control.
Creature —
You may cast Sin from your graveyard by sacrificing a legendary creature you control in addition to paying its other costs.
4/5
#189 · mythic · Art by Unknown
Balthier and Fran{1}{G}{R}
Legendary Creature — Human Rabbit Pirate
Vigilance, reach
Whenever a Pirate or a Vehicle you control deals combat damage to a player, discard a card, then draw a card.
At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste.
2/4
#190 · uncommon · Art by Unknown
Red XIII{1}{R}{G}
Legendary Creature — Beast Cat
Haste
{T}: Other creatures you control gain haste until end of turn.
I am that which you see before you.
Nothing less.
3/3
#191 · uncommon · Art by Johis
Bartz Klauser, Jack of Trades{1}{WU}{UR}{GU}
Legendary Creature — Human Freelancer
Ward {3}
Bartz enters with 4 skill counters on him.
When Bartz enters or attacks, you may remove a skill counter from him. If you do, he becomes a copy of up to one other target creature, except he’s still a 4/4 called Bartz Klauser, Jack of Trades with ward {3} and this ability.
4/4
#192 · rare · Art by lsf_fj
Airbuster{4}
Artifact Creature — Construct
Trample
Airbuster enters the battlefield with five +1/+1 counters on it.
Airbuster attacks or blocks each turn if able.
If damage would be dealt to Airbuster, instead remove a counter from it.
0/0
#193 · common · Art by Square Enix
Battleship Lindblum{5}
Artifact — Vehicle
Flying
Crew 3
5/3
#194 · common · Art by Square Enix
Deifacted Nethicite{1}
Artifact — Item
When this artifact enters, scry 1
{3}, {T}, Sacrifice this artifact: Deifacted Nethicite deals 3 damage to target creature.
See what the Stone of Man is capable of! Witness its power with your own eyes!
#195 · common · Art by Square Enix
Dreadnought Leviathan{6}
Artifact — Vehicle
Flying
Whenever Dreadnought Leviathan deals combat damage to a player, create a 2/2 colorless Construct artifact creature token with flying.
Crew 4
4/4
#196 · uncommon · Art by Square Enix
Farenheit{4}
Legendary Artifact — Vehicle
Flying, vigilance
Farenheit enters with 2 skill counters on it.
Crew 3
Skill: Lance Cannon {T} —
Destroy target permanent. Activate only if a Farenheit has dealt combat damage to an opponent this turn.
4/5
#197 · rare · Art by Square Enix
Highwind{3}
Artifact — Vehicle
Whenever Highwind deals combat damage to a player, reveal the top five cards of your library. You may put a legendary card from among them into your hand and the rest on the bottom of your library in a random order.
Crew 2
3/4
#198 · uncommon · Art by Square Enix
Magitek Armor{3}
Artifact — Vehicle
Trample
Crew 1
When this artifact enters, create a 1/1 white Soldier creature token.
4/3
#199 · common · Art by Square Enix
Masamune{3}
Legendary Artifact — Equipment
Equipped creature gets +3/+0 and has first strike.
Equip legendary creature {2}
Equip {5}
#200 · uncommon · Art by Square Enix
Materia{2}
Artifact — Item
Whenever you cast or copy a noncreature spell, put a charge counter on Materia.
{T}, Add one mana of any color. Spend this mana only to cast noncreature spells.
{3}, {T}, Remove all charge counters from Materia and sacrifice it: Materia deals damage equal to the number of charge counters removed in this way to any target.
#201 · common · Art by Square Enix
Ravenous Mimic{6}
Artifact — Item
When this creature enters, scry 2
Ravenous Mimic costs {1} less to cast for each attacking creature your opponents control.
Flash
When Ravenous Mimic dies, each player draws a card and creates a Treasure token.
4/3
#202 · common · Art by Square Enix
Red Mage's Rapier{1}
Artifact — Equipment
Equipped creature has "Whenever you cast a noncreature spell or activate a skill, this creature gets +1/+1 until end of turn.
Equip {1}
#203 · common · Art by Kuroichigo
Skyship Red Rose{2}
Artifact — Vehicle
Flying
Crew 1
3/2
#205 · common · Art by Square Enix
Skyship Strahl{2}
Artifact — Vehicle
Flying, vigilance
Quick Escape — {2}, Exile Skyship Strahl and target creature that crewed it this turn. Return them to the battlefield under its owner’s control at the beginning of the next end step.
Crew 2
3/3
#206 · uncommon · Art by Square Enix
The Regalia{2}
Legendary Artifact — Vehicle
Vigilance
Whenever this Vehicle attacks, put a +1/+1 counter on it, then target creature that crewed it this turn explores.
Crew 1
1/3
#207 · uncommon · Art by Square Enix
The Sword of Kings{2}
Artifact — Equipment
Equipped creature gets +2/+2.
Whenever equipped creature deals combat damage to a player, destroy target artifact an opponent controls.
Equip {2}
This is the sword. The nethicite destroyer.
#208 · uncommon · Art by Square Enix
Warrior's Sword{1}
Artifact — Equipment
Equipped creature get +1/+1 and gains vigilance.
Equip {2}
#209 · common · Art by Aleski Remes
World Map{1}
Artifact — Item
When this artifact enters, scry 1.
{1}, {T}, Sacrifice World Map: Search your library for a basic land card, reveal it, then put it into your hand. Then shuffle.
#210 · common · Art by Square Enix
Zanmato{2}
Legendary Artifact — Equipment
Equipped creature has first strike.
Equip {5}
Whenever equipped creature deals combat damage, pay X life, then roll a d20 and add X to the result.
10-19 | Zanmato deals 5 damage to each permanent and/or player that was dealt damage by equipped creature this turn.
20+ | Destroy each permanent and/or player that was dealt damage by equipped creature this turn.
#211 · rare · Art by Dani Diez
Ancient City of Giruvegan
Legendary Land
Ancient City of Giruvegan enters the battlefield tapped.
{T}: Add {W} or {G}
{2}{G}{W}, {T}: Create a token that’s a copy of target token you control.
#212 · uncommon · Art by Square Enix
Castle Cornelia
Legendary Land
Castle Cornelia enters the battlefield tapped.
{T}: Add {W} or {R}
{1}{W}{R}, {T}: Target creature gets +2/+2 and gains vigilance until end of turn.
#213 · uncommon · Art by Square Enix
Castle Pandemonium
Legendary Land
Castle Pandemonium enters the battlefield tapped.
{T}: Add {U} or {R}
{U}{R}, {T}: Castle Pandemonium 1 damage to any target.
#214 · uncommon · Art by Square Enix
Crystal World
Legendary Land
Crystal World enters the battlefield tapped.
{T}: Add {R} or {G}
{R}{G}, {T}: Put a +1/+1 counter on target creature.
#215 · uncommon · Art by Square Enix
Horizon of Ruin
Land
{T}, Sacrifice Horizon of Ruin: Search your library for a basic land card and put it onto the battlefield tapped. Shuffle your library afterwards. Then if you control a legendary permanent, untap that land.
#216 · common · Art by Square Enix
Kefka’s Tower
Legendary Land
Kefka’s Tower enters the battlefield tapped.
{T}: Add {B} or {R}
{2}{B}{R}, {T}: Each player discards a card and loses 1 life. Activate only as a sorcery.
#217 · uncommon · Art by Square Enix
Lunar Subterrane
Legendary Land
Lunar Subterrane enters the battlefield tapped.
{T}: Add {U} or {G}
{1}{U}{G}, {T}: Copy another target activated ability you control.
#218 · uncommon · Art by Square Enix
New World
Land
{T}: Add {C}. Put a journey counter on this land.
{T}, Remove a counter from this land: Add one mana of any color.
#219 · common · Art by Square Enix
Northern Crater
Legendary Land
Northern Crater enters the battlefield tapped.
{T}: Add {B} or {G}
{1}{B}{G}, {T}: Put a -1/-1 counter on target creature.
#220 · uncommon · Art by Square Enix
Orphan’s Cradle
Legendary Land
Orphan’s Cradle enters the battlefield tapped.
{T}: Add {W} or {B}
{1}{W}{B}, {T}: Artifact creatures you control get +1/+1 until end of turn.
#221 · uncommon · Art by Square Enix
Ultimecia’s Castle
Legendary Land
Ultimecia’s Castle enters the battlefield tapped.
{T}: Add {U} or {B}
{U}{B}, {T}: Look at the top card of target player’s library. You may put it into that player’s graveyard.
#222 · uncommon · Art by Square Enix
Zanarkand Ruins
Legendary Land
Zanarkand Ruins enters the battlefield tapped.
{T}: Add {W} or {U}
{W}{U}, {T}: For each saga you control, you may add or remove a lore counter from them.
#223 · uncommon · Art by Square Enix
Moogle
Token Token Creature — Moogle
Lifelink
1/1
#1 · common · Art by Unknown
Plant
Token Token Creature — Plant
1/1
#2 · common · Art by Unknown
Sinspawn
Token Token Creature — Sinspawn
1/1
#3 · common · Art by Unknown
Soldier
Token Token Creature — Human Soldier
1/1
#4 · common · Art by Unknown
Wolf
Token Token Creature — Wolf
2/2
#5 · common · Art by Unknown
Bird
Token Token Creature — Bird
Whenever a land you control enters, this creature gets +1/+0 until end of turn.
2/2
#6 · common · Art by Unknown
Airship
Token Token Artifact Creature — Vehicle
Flying
Crew 1
3/2
#7 · common · Art by Unknown
Construct
Token Token Artifact Creature — Construct
1/1
#8 · common · Art by Unknown
Spirit Blade
Token Token Artifact — Equipment
As this artifact enters, choose a counter from among first strike, lifelink, vigilance or flying. Spirit Blade enters with the chosen counter.
Equipped creature gets +1/+1 and gains all abilities of counters on Spirit Blade.
Equip Legendary {2}
#9 · common · Art by Unknown
Treasure
Token Token Artifact — Treasure
{T}, Sacrifice this artifact: Add one mana of any color.
#10 · common · Art by Square Enix
Plains
Basic Land — Plains
{T}: Add {W}.
#1 · common · Art by Square Enix
Island
Basic Land — Island
{T}: Add {U}.
#2 · common · Art by Square Enix
Swamp
Basic Land — Swamp
{T}: Add {B}.
#3 · common · Art by Square Enix
Mountain
Basic Land — Mountain
{T}: Add {R}.
#4 · common · Art by Square Enix
Forest
Basic Land — Forest
{T}: Add {G}.
#5 · common · Art by Square Enix
Wastes
Basic Land — Wastes
{T}: Add {C}.
#6 · common · Art by Square Enix