Re-Cycled
Re-Cycled card list (208 cards)
Devolve{2}
Sorcery
Remove a counter from a permanent you control.
Flashback {3}
#1 · common · Art by Unknown
Ajani, Returned{3}{W}
Legendary Planeswalker — Ajani
+2: Gain 2 life.
-2: Exile target permanent then return it to the battlefield under its owner's control.
-7: Create X 1/1 white Cat creature tokens, where X is your life total
Loyalty: 3
#2 · rare · Art by Unknown
Ajani's Accession{2}{W}
Enchantment
Creatures you control have vigilance.
At the beginning of each end step, if you have gained 4 or more life this turn, draw a card.
#3 · uncommon · Art by Unknown
Ajani's Snare{1}{W}
Instant
Tap target creature.
#4 · common · Art by Unknown
All That Glitters{1}{W}
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
A faerie's glee at her trove quickly fades to contentment, then to boredom, then to an urge to steal more.
#5 · common · Art by Unknown
Angelic Intervention{1}{W}
Instant
Creatures you control gain lifelink and double strike until end of turn.
#6 · rare · Art by Unknown
Argivian Scholar{1}{W}{W}
Creature — Human Druid
Whenever a permanent is exiled, gain 1 life.
1/3
#7 · uncommon · Art by Unknown
Aura Crafter{2}{W}{W}
Creature — Human Druid
Lifelink
Vigilance
Whenever you cast an enchantment spell, draw a card.
2/3
#8 · rare · Art by Unknown
Barrack Summoning{7}{W}
Sorcery
Delve
Create four 1/1 white Human Soldier creature tokens.
#9 · common · Art by Unknown
Barrenton Medic{4}{W}
Creature — Kithkin Cleric
{T}: Prevent the next 1 damage that be dealt to target creature or player this turn.
Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.
0/4
#10 · uncommon · Art by Unknown
Benalia Barrack Chief{2}{W}{W}
Creature — Human Soldier
When Benalia Barrack Chief enters the battlefield, create two 1/1 white Human Soldier creature tokens.
2/2
#11 · common · Art by Unknown
Benalia Battlemage{W}
Creature — Human Wizard
Whenever one or more nontoken creature enter the battlefield under your control, if they weren't cast, target creature you control gains +1/+1 and haste until end of turn.
Overload {1}{U}{U}
1/2
#12 · mythic · Art by Unknown
Best Friends{1}{W}
Creature — Human Soldier
When you cast Best Friends, create a 1/1 white Human Soldier creature token.
1/1
#13 · common · Art by Unknown
Big Cat{4}{W}{W}
Creature — Cat
Lifelink
Big Cat's power is equal to your devotion to white.
*/5
#14 · common · Art by Unknown
Blasphemous Banishment{8}{W}
Sorcery
As you cast this spell, exile all creature you control. Then put any number of time counters on each of those creature, they gain suspend. This spell costs {1} less to cast for each time counter you put on those creatures. (This spell will always cost at least {W})
Exile all creatures on the battlefield, then put thirteen time counters on them, they gain suspend.
#15 · rare · Art by Unknown
Detention Mage{2}{W}
Creature — Human Shaman
Detain — When Detention Mage enters the battlefield, exile target nonland permanent for as long as you control Detention Mage.
2/1
#16 · uncommon · Art by Unknown
Doubling Strength{4}{W}
Enchantment
If an effect would cause you to gain one or more life, you gain twice that much life instead.
If an effect would cause you to exile one or more permanents, you may exile twice as many permanents instead. (Treat the remainder of what happens to the as if they were affected by the same effect as the original target(s))
#17 · mythic · Art by Unknown
Duplicate{W}{W}
Sorcery
For target creature you control, create an X/X colorless Copy creature token, where X is its mana value.
Overload {2}{R}{R}
#18 · rare · Art by Unknown
Ephemerate{W}
Instant
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound
#19 · common · Art by Unknown
Farsight Giant{4}{W}
Creature — Giant
Vigilance
When Farsight Giant enters the battlefield, scry 2.
3/4
#20 · common · Art by Unknown
Flicker Mage{W}
Creature — Human Wizard
Whenever a permanent you control enters the battlefield from exile, scry 1.
{2}{U}: Exile target creature you control, then return that card to the battlefield under your control.
1/2
#21 · rare · Art by Unknown
Flickering Exchange{3}{W}
Instant
As an additional cost to cast this spell, discard a card.
Exile up to two target creatures you control, then return them to the battlefield at the beginning of the next end step. You gain 2 life.
#22 · common · Art by Unknown
Generous Gift{2}{W}
Instant
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
The best presents are impossible to regift.
#23 · uncommon · Art by Unknown
Human Spirit Guide{2}{W}
Creature — Human Spirit
Exile Human Spirit Guide from your hand: Add {W}.
2/2
#24 · common · Art by Unknown
Icatian Protector{1}{W}{W}
Creature — Human Shaman
Flash
When Icatian Protector enters the battlefield, exile another target creature you control, then return that card to the battlefield tapped.
1/2
#25 · common · Art by Unknown
Increased Bloodflow{W}
Enchantment
If you would gain one or more life, you may gain that much life plus 1 instead.
#26 · rare · Art by Unknown
Infusion of Life{1}{W}
Enchantment — Aura
When you cast Infusion of Life create a 1/1 white Human Soldier creature token.
Enchant creature.
Enchanted creature has lifelink.
#27 · common · Art by Unknown
Isolate Asset{W}
Instant
As an additional cost to cast this spell pay 5 life or pay {2}.
Prevent all damage dealt to or by target creature until end of turn.
#28 · rare · Art by Unknown
Ivory Merchant of Akros{3}{W}{W}
Creature — Human
When Ivory Merchant of Akros enters, creature X 1/1 white human creature tokens, where X is your devotion to white.
2/4
#29 · uncommon · Art by Unknown
Kitsune Clan-Head{1}{W}
Creature — Fox Shaman
Sacrifice this creature: Gain 4 life.
1/1
#30 · common · Art by Unknown
Kittentongue Sabretooth{3}{W}
Creature — Cat
When Kittentongue Sabretooth dies, creature four 1/1 white cat creature tokens.
4/2
#31 · uncommon · Art by Unknown
Lyra, Assault Leader{2}{W}{W}{W}
Legendary Creature — Angel
Flying, lifelink
At the beginning of your end step, if you gained 6 or more life this turn, create a 1/1 white Human Soldier creature token.
5/5
#32 · rare · Art by Unknown
Meddle{1}{W}
Instant
Choose one —
• Exile target creature you control, then return it to the battlefield under your control at the beginning of the next end step.
• Exile target attacking or blocking creature an opponent controls.
#33 · uncommon · Art by Unknown
Mother of Runes{W}
Creature — Cleric
{T}: Target creature you control gains protection from the colour of your choice until end of turn.
"My family protects all families"
1/1
#34 · uncommon · Art by Unknown
Reanimation Portal{1}{W}
Instant
Return target creature card from a graveyard to the battlefield under your control. At the beginning of the next end step, sacrifice half the creatures put onto the battlefield this way rounded up.
Overload {6}{W}
#35 · mythic · Art by Unknown
Righteous Mage{1}{W}
Creature — Human Wizard
Flash
When Righteous Mage enters the battlefield, deal 3 damage to target creature.
1/2
#36 · uncommon · Art by Unknown
Serra's Initiate{W}
Creature — Human
When Serra's Initiate leaves the battlefield, you gain 2 life.
1/1
#37 · common · Art by Unknown
Vita Magus{W}
Creature — Human Wizard
Pay 3 life: Scry 1.
1/1
#38 · common · Art by Unknown
All That Knowledge{1}{U}
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
Your maximum hand size is reduced by 2.
#39 · common · Art by Unknown
Blasphemous Wave{8}{U}
Sorcery
As you cast this spell, you may return any number of nonland permanents you control to their owner's hands. If you do so, this spell costs {1} less to cast for each nonland permanent returned this way.
Return up to 13 target nonland permanents to their owner's hands.
#40 · rare · Art by Unknown
Cloudreader Sphinx{4}{U}
Creature — Sphinx
Flying
When Cloudreader Sphinx enters the battlefield, scry 2.
3/4
#41 · common · Art by Unknown
Congealation Visionary{U}
Creature — Merfolk Wizard
Tap two untapped creatures you control: Scry 1.
1/1
#42 · common · Art by Unknown
Cyclonic Rift{1}{U}
Instant
Return target nonland permanent you don't control to its owner's hand.
Overload {6}{U}
The Izzet specialise in unnatural disaster.
#43 · mythic · Art by Unknown
Doubling Intensity{4}{U}
Enchantment
If an effect would cause you to draw one or more cards, draw twice as many cards instead.
If an effect would cause you to take one or more extra turns, take twice as many instead.
#44 · mythic · Art by Unknown
Drain Their Minds{1}{U}{U}
Enchantment
Whenever a permanent leaves the battlefield and doesn't enter a graveyard, target player mills two cards.
#45 · common · Art by Unknown
Enhanced Brainpower{U}
Enchantment
If you would draw one or more cards, expect the first one you draw in each of your Draw Steps, you may scry 1 then draw that many cards instead.
#46 · rare · Art by Unknown
Enlighten{U}{U}
Sorcery
Target creature you control gains "This creature's power and toughness are equal to the number of cards in your hand." until end of turn.
Overload {2}{G}{G}
#47 · rare · Art by Unknown
Faithful Search{U}{U}
Sorcery
Look at the top X cards of your library, where X is your devotion to blue. Put any number of instants or sorceries from among them into your hand, put the rest on the bottom of your library
#48 · uncommon · Art by Unknown
Felicia, Skeptical Princess{1}{U}{U}
Legendary Creature — Merfolk
Whenever Felicia attacks, draw a card.
{1}{U}{U}: Return target nonland permanent to its owner's hand.
2/4
#49 · rare · Art by Unknown
Gather Intelligence{3}{U}
Instant
As an additional cost to cast this spell, discard a card.
Surveil 2, then draw two cards and return up to two target creatures your opponents control to their owner's hands.
#50 · common · Art by Unknown
Icetongue Cephalid{3}{U}
Creature — Cephalid
When Icetongue Cephalid dies, tap target creature and put 4 stun counters on it.
4/2
#51 · uncommon · Art by Unknown
Illusion Breaker{2}{U}
Creature — Merfolk Shaman
Flash
When Illusion Breaker enters the battlefield, counter target spell.
2/1
#52 · uncommon · Art by Unknown
Illusive Mimickry{U}
Instant
As an additional cost to cast this spell pay 5 life or pay {2}.
Copy target spell. (A copy of a permanent spell becomes a token)
#53 · rare · Art by Unknown
Jace, Changed Mind-Mage{1}{U}{U}
Legendary Planeswalker — Jace
Whenever you cast an instant or sorcery spell, scry 1.
+0: Target creature gains flying until end of turn.
+0: Draw a card.
Loyalty: 4
#54 · rare · Art by Unknown
Jace's Dawn{2}{U}
Enchantment
When Jace's Dawn enters the battlefield, if you have cast an instant or sorcery spell with mana value 4 or greater this turn, draw a card.
Instants and sorceries with mana value 4 or greater you cast have cascade.
Whenever you cast an instant or sorcery card with mana value 4 or greater, draw a card.
#55 · uncommon · Art by Unknown
Learn from the Enemy{1}{U}
Instant
Counter target creature spell. If card had one or more keyword abilities, you may put an ability counter for each of those keywords on target creature you control.
#56 · uncommon · Art by Unknown
Level 2 Sorcery{2}{U}
Sorcery
Choose one —
• Scry 2
• Target player mills two cards.
• Exile target creature you control then return it to the battlefield under your control.
If there are 4 or more instants and/or sorceries in your graveyard, choose two instead.
#57 · common · Art by Unknown
Merfolk Spirit Guide{2}{U}
Creature — Merfolk Spirit
Exile Merfolk Spirit Guide from your hand: Add {U}.
2/2
#58 · common · Art by Unknown
Metallic Mechanist{2}{U}{U}
Artifact Creature — Moonfolk Druid
Flying
Whenever you cast a artifact spell, draw a card.
2/3
#59 · rare · Art by Unknown
Mother of Wings{U}
Creature — Cleric
{T}: Another target creature gains flying until end of turn.
"My family believes all families should be free."
1/1
#60 · uncommon · Art by Unknown
Overpowering Wizardry{2}{U}
Instant
Return target spell or permanent to its owner's hand. You create an 3/3 blue illusion creature token.
#61 · uncommon · Art by Unknown
Promise of Wings{1}{U}
Sorcery
Put a flying counter on target creature.
#62 · common · Art by Unknown
Redistribute{U}
Instant
Move up to a counter from target permanent onto another target permanent. Repeat this process twice more, you may choose new targets for the repetitions.
#63 · common · Art by Unknown
Skilful Denial{1}{U}{U}
Instant
This spell costs {1} less to cast if you control a creature with flying.
Counter target spell. Draw a card.
#64 · common · Art by Unknown
Soratami Traditionalist{1}{U}
Creature — Moonfolk Shaman
Flying
Sacrifice this creature: Draw a card.
1/1
#65 · common · Art by Unknown
Supreme Will{2}{U}
Instant
Choose one —
• Counter target spell unless its controller pays {3}.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
#66 · uncommon · Art by Unknown
Teal Merchant of Meletis{4}{U}
Creature — Human
When Teal Merchant of Meletis enters, draw X cards, where X is your devotion to blue, then discard two cards.
2/4
#67 · uncommon · Art by Unknown
Terror of Voda{4}{U}{U}
Creature — Kraken
Trample
When Terror of Voda enters the battlefield, return target nonland permanent to its owners hands.
6/6
#68 · common · Art by Unknown
Thieving Druid{1}{U}
Creature — Merfolk Druid
{T}: Draw a card, then discard a card.
Put a -1/-1 counter on Thieving Druid: Untap Thieving Druid and scry 2.
0/2
#69 · uncommon · Art by Unknown
Think It Over{U}
Instant
Draw a card.
Rebound
#70 · common · Art by Unknown
Toxic Intervention{1}{U}
Instant
Creatures you control gain flying and infect until end of turn.
#71 · rare · Art by Unknown
Treasure Cruise{7}{U}
Sorcery
Delve
Draw three cards.
Countless delights drift on the surface while dark schemes run below.
#72 · common · Art by Unknown
Winged Trawler{2}{U}{U}
Creature — Sphinx
Flying
Whenever you attack with one or more creatures with flying, target player mills that many cards.
3/3
#73 · common · Art by Unknown
Zombie Spirit Guide{2}{B}
Creature — Zombie Spirit
Exile Zombie Spirit Guide from your hand: Add {B}.
2/2
#74 · common · Art by Unknown
Acidtongue Horror{3}{B}
Creature — Horror
When Acidtongue Horror dies, put four -1/-1 counters on target creature.
4/2
#75 · uncommon · Art by Unknown
All That Decays{1}{B}
Enchantment — Aura
Enchant creature.
Enchanted creature gets +1/+1 for each creature card in your graveyard.
#76 · common · Art by Unknown
Blasphemous Edict{3}{B}{B}
Sorcery
You may pay {B} rather than pay this spell's mana cost if there are thirteen or more creatures on the battlefield.
Each player sacrifices thirteen creatures of their choice.
#77 · rare · Art by Unknown
Brutality Enthusiast{1}{B}{B}
Creature — Vampire
Whenever a player sacrifices a permanent, target player mills two cards, this ability triggers only once per turn.
3/3
#78 · common · Art by Unknown
Caught by Vampires{1}{B}{B}
Instant
Destroy target creature. If that creature had mana value 3 or less, put X -1/-1 counters on another target creature, where X is 4 minus the mana value of the destroyed creature.
#79 · uncommon · Art by Unknown
Cinderhaze Wretch{4}{B}
Creature — Elemental Shaman
{T}: Target player discards a card. Play this ability only during your turn.
Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers.
3/2
#80 · uncommon · Art by Unknown
Damn{B}{B}
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload {2}{W}{W}
#81 · rare · Art by Unknown
Demonic Dreamsucker{4}{B}
Creature — Demon
Menace
When Demonic Dreamsucker enters the battlefield, scry 2.
3/4
#82 · common · Art by Unknown
Doomfall{2}{B}
Instant
Choose one —
• Target opponent exiles a creature he or she controls.
• Target opponent reveals his or her hand. You choose a nonland card from it. Exile that card.
#83 · uncommon · Art by Unknown
Doubling Down{4}{B}
Enchantment
If an effect would cause one or more of your opponents to discard one or more cards, they discard twice as many cards instead.
If an effect would cause one or more of your opponents to sacrifice one or more permanents, they sacrifice twice as many instead.
#84 · mythic · Art by Unknown
Dying Fatalist{1}{B}
Creature — Rat Shaman
Sacrifice this creature: Return another target creature card from your graveyard to your hand.
Despite the ancient Nezumi lying on her death bed, she still granted the young Takenuman's wish, using her last breathes to do so.
1/1
#85 · common · Art by Unknown
Eviscerate{B}
Instant
Target opponent loses 2 life.
Rebound
#86 · common · Art by Unknown
Fanged Fatalist{1}{B}
Creature — Vampire
{2}{B}, Sacrifice a creature: Each opponent sacrifices a creature.
2/2
#87 · common · Art by Unknown
Gray Merchant of Asphodel{3}{B}{B}
Creature — Zombie
When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way.
2/4
#88 · uncommon · Art by Unknown
Harness Chemicals{B}
Instant
As an additional cost to cast this spell pay 5 life or pay {2}.
Gain control of target permanent until end of turn. Untap it. It gains haste.
#89 · rare · Art by Unknown
Horrific Intervention{1}{B}
Instant
Creatures you control gain intimidate and become horrors in addition to other types until end of turn.
Put a +1/+1 counter on each creature you control.
#90 · rare · Art by Unknown
Kazarov, Cabal Ambassador{3}{B}{B}
Legendary Creature — Vampire
Flying
Sacrifice a creature: Each opponent loses 1 life. You gain life equal to the life lost this way.
3/4
#91 · rare · Art by Unknown
Liliana, Transformed{3}{B}{B}
Legendary Planeswalker — Liliana
+2: Each opponent loses 1 life and you gain 1 life.
0: Put two -1/-1 counters on target creature. Put a -1/-1 counter on another target creature.
-8: Each opponent sacrifices 8 creatures they control.
Loyalty: 5
#92 · rare · Art by Unknown
Liliana's Surge{2}{B}
Enchantment
Creatures you control have deathtouch.
At the beginning of each end step, if one or more of your opponents lost 4 or more life this turn, draw a card.
#93 · uncommon · Art by Unknown
Loyal Necromancer{1}{B}{B}
Creature — Vampire Warlock
When Loyal Necromancer enters the battlefield, return target creature with mana value less than or equal to your devotion to black to the battlefield under your control.
1/2
#94 · uncommon · Art by Unknown
Mother of Fangs{B}
Creature — Vampire Cleric
{T}: Another target creature gains lifelink and deathtouch and becomes a vampire in addition to other types until end of turn.
"My family feeds upon all families."
1/1
#95 · uncommon · Art by Unknown
Oblation Shaman{2}{B}
Creature — Rat Shaman
When Oblation Shaman enters the battlefield, each opponent sacrifices a creature they control.
2/1
#96 · uncommon · Art by Unknown
Painful Torment{3}{B}
Instant
As an additional cost to cast this spell, discard a card.
Target opponent discards two cards and loses 2 life. Put two -1/-1 counters on target creature they control.
#97 · common · Art by Unknown
Potion Brewer{2}{B}{B}
Creature — Vampire Druid
Whenever you cast a sorcery spell, draw a card.
2/3
#98 · rare · Art by Unknown
Reapping Edict{7}{B}
Sorcery
Delve
Each opponent sacrifices two creatures they control.
#99 · common · Art by Unknown
Rebalance{B}
Sorcery
Choose one —
• Remove up to 3 counters from target permanent controlled by your opponent.
• Remove a counter from a permanent you control.
Entwine {B}{B}
#100 · common · Art by Unknown
Sengir Cultist{2}{B}{B}
Creature — Vampire
At the beginning of each end step, if one or more opponents lost 3 or more life this turn and you gained 3 or more life this turn, target player mills two cards.
3/3
#101 · common · Art by Unknown
Shared Decay{2}{B}
Instant
As an additional cost to cast this spell, exile 3 cards from your graveyard.
Destroy target permanent.
#102 · uncommon · Art by Unknown
Sludge Nexus{1}{B}
Instant
Put X -1/-1 counters on target creature you don't control where X is the amount of mana spent to cast this spell.
Overload {6}{B}
#103 · mythic · Art by Unknown
Urborg Punisher{4}{B}{B}
Creature — Demon
Ward — Pay 4 life.
When Urborg Punisher enters the battlefield, proliferate.
4/5
#104 · common · Art by Unknown
Viscera Seer{B}
Creature — Vampire Wizard
Sacrifice a creature: Scry 1.
In matters of life and death, he trusts his gut.
1/1
#105 · common · Art by Unknown
Vitality Converter{1}{B}{B}
Enchantment
Put two -1/-1 counters on target creature you control: Target opponent loses 2 life and you gain 2 life.
#106 · common · Art by Unknown
Weakened Marrow{B}
Enchantment
If one ore more -1/-1 counters would be put on a creature controlled by one of your opponent, you may put that many plus one -1/-1 counters on it instead.
#107 · rare · Art by Unknown
Wither{1}{B}
Sorcery
Put three -1/-1 counters on target creature.
#108 · common · Art by Unknown
Abrade{1}{R}
Instant
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
The desert is a voracious beast, devouring both flesh and bone.
#109 · uncommon · Art by Unknown
Aggravate{R}
Instant
Goad target creature.
Rebound
#110 · common · Art by Unknown
Akki Master-Druid{1}{R}
Creature — Goblin Shaman
Sacrifice this creature: Exile the top two cards of your library. You may play them until the end of your next turn.
1/1
#111 · common · Art by Unknown
All That Magic{1}{R}
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each card instant or sorcery card in your graveyard.
#112 · common · Art by Unknown
Assist{R}
Instant
Target creature you control gains +X/+X until end of turn, where X is the power of another target creature you control that is not attacking or blocking.
#113 · common · Art by Unknown
Battle Druid{1}{R}
Creature — Dwarf Druid
{T}: Goad target creature.
Put a -1/-1 counter on Battle Druid: Untap Battle Druid.
0/2
#114 · uncommon · Art by Unknown
Big Score{3}{R}
Instant
As an additional cost to cast this spell, discard a card.
Draw two cards and create two treasure tokens.
#115 · common · Art by Unknown
Blasphemous Act{8}{R}
Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
#116 · rare · Art by Unknown
Brute-Force Mystic{2}{R}
Creature — Goblin Shaman
When Brute-Force Mystic enters the battlefield, destroy target creature.
"Goblins, the not very smart beings that they are, failed to see through the hoax that their mystic pulled. His spellcraft was really just the force with which he bashed his enemies with rocks." — A Traveller's Tales
2/1
#117 · uncommon · Art by Unknown
Burning Greed{2}{R}
Sorcery
Burning Greed deals 1 damage to each creature and each player plus an additional damage for each mana from Treasure spent to cast Burning Greed.
#118 · uncommon · Art by Unknown
Burnmaw Kavu{4}{R}{R}
Creature — Kavu
When Burnmaw Kavu enters the battlefield, deal damage equal to your devotion to red to each creature.
2/7
#119 · common · Art by Unknown
Chandra, Altered{2}{R}
Legendary Planeswalker — Chandra
+1: Create a Treasure token.
0: Deal 1 damage to each creature and each player.
-3: You may cast target instant or sorcery card from a graveyard until end of turn. If you cast it, exile it as it resolves
Loyalty: 4
#120 · rare · Art by Unknown
Chandra's Emergence{2}{R}
Enchantment
When Chandra's Emergence enters, if mana from a Treasure was spent to cast it, draw a card.
Creatures you control have haste.
Whenever you cast a non-creature spell, if mana from a Treasure was spent to cast it, draw a card.
#121 · uncommon · Art by Unknown
Chaos Warp{2}{R}
Instant
The owner of target permanent shuffles it into their library, then revelas the top card of their library. If it's a permanent card, they put it onto the battlefield.
#122 · uncommon · Art by Unknown
Chaos Wrangler{R}
Creature — Dwarf Wizard
Discard a card: Scry 2.
1/1
#123 · common · Art by Unknown
Devil's Swipe{1}{R}
Instant
Gain control of target artifact. Untap it. It becomes an X/X creature in addition to other types until end of turn, where X is its mana value.
Overload {6}{R}
#124 · mythic · Art by Unknown
Doubling Agony{4}{R}
Enchantment
If an effect would cause one or more of your opponents to take one or more non-combat damage, they take twice as much damage instead.
If an effect would cause you to create one or more Treasure tokens, you create twice that may Treasure tokens instead.
#125 · mythic · Art by Unknown
Elemental Visionary{4}{R}
Creature — Elemental
First strike
When Elemental Visionary enters the battlefield, scry 2.
3/4
#126 · common · Art by Unknown
Flames of the Dead{7}{R}
Sorcery
Delve
Deal X damage divided as you choose among any number of target creatures and players, where X is the number of cards exiled to cast this spell.
#127 · common · Art by Unknown
Flametongue Kavu{3}{R}
Creature — Kavu
When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.
4/2
#128 · uncommon · Art by Unknown
Improved Pyrotechnics{R}
Enchantment
If a source you control would deal 1 or more non-combat damage, you may have it deal that much plus one instead.
#129 · rare · Art by Unknown
Infuriate{R}{R}
Sorcery
Goad target creature you don't control.
Overload {2}{U}{U}
#130 · rare · Art by Unknown
Jamuraan Reckoner{1}{R}{R}
Creature — Dwarf Wizard
Whenever Jamuraan Reckoner becomes the target of a spell, it deals 1 damage to any target.
2/2
#131 · common · Art by Unknown
Knowledge Hurts{2}{R}
Instant
Damage can't be prevented this turn. Deal X damge to any target, where X is the number of cards in the target's or target's controller's hand.
#132 · uncommon · Art by Unknown
Mother of Warlords{R}
Creature — Dwarf Wizard
{T}: Another target creature gains haste and double strike until end of turn.
"My family has raised generations of warriors."
1/1
#133 · uncommon · Art by Unknown
Panic{1}{R}
Instant
Up to two target creatures can't block until end of turn. Discard a card, then draw a card.
#134 · common · Art by Unknown
Redirect Lightning{R}
Instant — Lesson
As an additional cost to cast this spell, pay 5 life or pay {2}.
Change the target of target spell or ability with a single target.
#135 · rare · Art by Unknown
Resourceful Ruining{3}{R}
Sorcery
Exile the top two cards of your library, you may play those cards this turn. Destroy target artifact.
#136 · common · Art by Unknown
Response Engineer{2}{R}{R}
Creature — Goblin Druid
Whenever you cast an instant spell, draw a card.
2/3
#137 · rare · Art by Unknown
Rose Merchant of Skophos{3}{R}{R}
Creature — Minotaur
When Rose Merchant of Skophos enters, create X Treasure tokens, where X is your devotion to red.
2/4
#138 · uncommon · Art by Unknown
Simian Spirit Guide{2}{R}
Creature — Ape Spirit
Exile Simian Spirit Guide from your hand: Add {R}.
2/2
#139 · common · Art by Unknown
Target Dummy{2}{R}{R}
Creature — Human
Whenever Target Dummy becomes the target of a spell or ability, create a Treasure token.
2/5
#140 · common · Art by Unknown
Thief of Fortunes{1}{R}
Creature — Goblin Rogue
When Thief of Fortunes enters the battlefield, create a Treasure token.
2/1
#141 · common · Art by Unknown
Valduk, Mystic Blacksmith{3}{R}
Legendary Creature — Human Shaman
Whenever another source you control deals non-combat damage, create a Treasure token.
5/4
#142 · rare · Art by Unknown
Warlord's Intervention{1}{R}
Instant
Creatures you control gain trample until end of turn.
You may discard any number of cards, for each card discarded this way, creatures you control get +1/+1 until end of turn.
#143 · rare · Art by Unknown
All That Power{1}{G}
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each other creature you control.
#144 · common · Art by Unknown
Argothian Fungophile{4}{G}{G}
Creature — Elf
When Argothian Fungophile enters the battlefield, create a number of 1/1 green Fungus creature tokens equal to your devotion to green.
1/3
#145 · uncommon · Art by Unknown
Argothian Trainer{2}{G}{G}
Creature — Elf Warrior
When Argothian Trainer enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
3/3
#146 · common · Art by Unknown
Attune to Nature{3}{G}
Instant
As an additional cost to cast this spell, discard a card.
Put two +1/+1 counters on target creature you control and search your library for two basic lands that share a subtype, put them onto the battlefield tapped under your control.
#147 · common · Art by Unknown
Bait Engineer{1}{G}
Creature — Elf Assassin
{1}{G}, {T}: Target creature must block this turn if able.
1/2
#148 · common · Art by Unknown
Beast Whisperer{2}{G}{G}
Creature — Elf Druid
Whenever you cast a creature spell, draw a card.
"The tiniest mouse speaks louder to me than all the festival crowds on Tin Street."
2/3
#149 · rare · Art by Unknown
Beast Within{2}{G}
Instant
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
#150 · uncommon · Art by Unknown
Bewitch{1}{G}
Instant
Choose one —
• Return target card from your graveyard to your hand.
• Destroy target enchantment.
#151 · uncommon · Art by Unknown
Blasphemous Ruin{3}{G}{G}
Sorcery
You may pay {G} rather than pay this spell's mana cost if there are thirteen or more artifacts and/or enchantments on the battlefield.
Destroy all artifacts and/or enchantments.
#152 · rare · Art by Unknown
Detritivore Wormhole{1}{G}
Instant
Target creature you control gains "This creature's power and toughness are equal to the number of creature cards in your graveyard." until end of turn.
Overload {6}{G}
#153 · mythic · Art by Unknown
Devoted Druid{1}{G}
Creature — Elf Druid
{T}: Add {G}.
Put a -1/-1 counter on this creature: Untap this creature.
"Mana lurks in all things, even in the depth's of one's own heart."
0/2
#154 · uncommon · Art by Unknown
Dig the Soil{2}{G}
Instant
Search your library for a basic land and put it onto the battlefield tapped, then shuffle. Mill 3 cards then put a land card from among them onto the battlefield tapped.
#155 · uncommon · Art by Unknown
Doubling Season{4}{G}
Enchantment
If an effect would create one or more tokens under your control, it creates twice that many tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
#156 · mythic · Art by Unknown
Elvish Spirit Guide{2}{G}
Creature — Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
2/2
#157 · common · Art by Unknown
Engineered Growth{7}{G}
Sorcery
Delve
Put a +1/+1 counter on each creature you control.
#158 · common · Art by Unknown
Garruk, Morphed{3}{G}{G}
Legendary Planeswalker — Garruk
+1: Distribute two +1/+1 counters among up to two target creatures, they gain trample until end of turn.
0: Create a 2/2 green Wolf creature token.
-X: Reveal cards from the top of your library until you reveal a creature with mana value X, you may cast that card, put the rest on the bottom of your library in any order.
Loyalty: 5
#159 · rare · Art by Unknown
Garruk's Uprising{2}{G}
Enchantment
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample.
Whenever a creature you controlwith power 4 or greater enters, draw a card.
#160 · uncommon · Art by Unknown
Grow Spores{G}
Instant
As an additional cost to cast this spell pay 5 life or pay {2}.
Create three 1/1 green Fungus creature tokens.
#161 · rare · Art by Unknown
Hardened Scales{G}
Enchantment
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
"Before me writhed the guardian of my prize, A serpent with stone skin and cunning eyes!"
—A Traveler's Trials
#162 · rare · Art by Unknown
Heroic Intervention{1}{G}
Instant
Permanents you control gain hexproof and indestructible until end of turn.
#163 · rare · Art by Unknown
Increase in Power{G}
Instant
Target creature gets +1/+1 until end of turn. If this spell was cast from exile, put a +1/+1 counter on it instead.
Rebound
#164 · common · Art by Unknown
Lifetongue Beastie{3}{G}
Creature — Beast
When Lifetongue Beastie dies, you gain 4 life.
4/2
#165 · uncommon · Art by Unknown
Monument to Muscle{2}{G}
Enchantment
Whenever one or more creature you control with power 4 or greater attack, gain 2 life and scry 2.
#166 · common · Art by Unknown
Mother of Strength{G}
Creature — Cleric
{T}: Another target creature gains trample until end of turn.
"My family enhances all families."
1/1
#167 · uncommon · Art by Unknown
Mourner of the Strong{2}{G}
Creature — Elemental
Whenever a creature you control with power 4 or greater dies, Mourner of the Strong gets +X/+X until end of turn, where X is the power of that creature. You may have Mourner of the Strong fight another target creature, if you do Mourner of the Strong can't attack until end of turn.
3/3
#168 · common · Art by Unknown
Olive Merchant of Setessa{3}{G}{G}
Creature — Satyr
When Olive Merchant of Setessa enters the battlefield, put X +1/+1 counters divided as you choose on any number of target creatures, where X is your devotion to green.
2/4
#169 · uncommon · Art by Unknown
Queen Allenal, Reclusive Politician{1}{G}{G}
Legendary Creature — Elf Noble
Whenever another source you control puts a +1/+1 counter on a creature you control, create a 1/1 green Elf creature token. This ability triggers only once each turn.
Whenever another source you control creates a creature token, put a +1/+1 counter on a creature you control. This ability triggers only once each turn.
2/2
#170 · rare · Art by Unknown
Reclamation Sage{2}{G}
Creature — Elf Shaman
When this creature enters, you may destroy target artifact or enchantment.
"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the Earth"
2/1
#171 · uncommon · Art by Unknown
Sakura-Tribe Elder{1}{G}
Creature — Snake Shaman
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
1/1
#172 · common · Art by Unknown
Strengthen{G}{G}
Sorcery
Target creature you control gets +1/+1 until end of turn. Put a +1/+1 counter on it.
Overload {2}{B}{B}
#173 · rare · Art by Unknown
Stronghorn Beastie{4}{G}{G}
Creature — Beast
Reach
When Stronghorn Beastie enters the battlefield, proliferate.
6/6
#174 · common · Art by Unknown
Thunderhoof Beastie{4}{G}
Creature — Beast
Trample
When Thunderhoof Beastie enters the battlefield, scry 2.
3/4
#175 · common · Art by Unknown
Versatile Magic{2}{G}
Sorcery
Choose one —
• Destroy target artifact
• Destroy target enchantment
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
#176 · common · Art by Unknown
Vim Sage{G}
Creature — Elf Wizard
{G}: Scry 1. Activate only as a sorcery.
1/1
#177 · common · Art by Unknown
Withering Argothian{2}{G}{G}
Creature — Zombie Elf
Put a -1/-1 counter on withering Argothian: Create a 1/1 green Fungus creature token.
4/3
#178 · common · Art by Unknown
Lat-Nam Trainee{1}{W}{U}
Creature — Merfolk Wizard
When Lat-Nam Trainee enters the battlefield, exile another target creature you control, then return it to the battlefield under its owner's control.
Overload {2}{W}{W}{U}{U}
1/2
#179 · uncommon · Art by Unknown
Unity-Bow Archer{2}{W}{B}
Creature — Human Archer
Reach, Intimidate
Whenever another non-human creature dies, create a 1/1 white and black human creature token.
2/3
#180 · uncommon · Art by Unknown
Sun-Pierce Archer{2}{W}{R}
Creature — Spirit Archer
Reach, Lifelink
Whenever another creature dies, Sun-Pierce Archer deals 1 damage to target creature.
2/3
#181 · uncommon · Art by Unknown
Nishoba Unifier{2}{W}{G}
Creature — Cat Warrior
Whenever a token enters the battlefield under your control, put a +1/+1 counter on it.
{1}{GW}: Move a counter from target creature to another target creature.
3/3
#182 · rare · Art by Unknown
Shore Terror{U}{B}
Creature — Demon
When Shore Terror enters the battlefield, return target permanent to its owner's hand.
{UB}: Shore Terror gets +1/+0 until end of turn. If Shore Terror's power is 5 or greater it gains fear until end of turn.
0/3
#183 · uncommon · Art by Unknown
Traitorous Merfolk{1}{U}{B}
Creature — Merfolk Rogue
When Traitorous Merfolk enters the battlefield, each opponent sacrifices a creature.
At the beginning of each end step, if 5 or more nonland permanents left the battlefield this turn, you win the game.
3/3
#184 · rare · Art by Unknown
Lightning-Shock Archer{2}{U}{R}
Creature — Goblin Archer
Reach, Menace
Whenever another creature dies, tap target creature, that creature doesn't untap during its controller's next untap step.
2/3
#185 · uncommon · Art by Unknown
Bloom-Arrow Archer{2}{U}{G}
Creature — Salamander Archer
Reach, Trample
Whenever another creature dies, put a +1/+1 counter on Bloom-Arrow Archer.
2/3
#186 · uncommon · Art by Unknown
Cabal Fiend{B}{R}
Creature — Vampire
As an additional cost to cast this card, discard a card.
Whenever you discard one or more cards, deal 1 damage to target creature or target opponent loses one life and you gain 1 life.
2/3
#187 · rare · Art by Unknown
Poison-Tip Archer{2}{B}{G}
Creature — Elf Archer
Reach, deathtouch
Whenever another creature dies, each opponent loses 1 life.
"One more step and you're mine."
2/3
#188 · uncommon · Art by Unknown
Urborg Detritivore{2}{B}{G}
Creature — Fungus
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on target creature.
Whenever one or more non-creature cards leave your graveyard, put a -1/-1 counter on target creature.
2/3
#189 · uncommon · Art by Unknown
Battle Beastie{1}{R}{R}{G}{G}
Creature — Beast
If Battle Beastie was cast from exile, it gains trample and haste until end of turn.
Whenever a creature with power 4 or greater enters the battlefield under your control, it gains trample and haste until of turn.
Venture Forth
{1}{RG}
Sorcery — Adventure
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle.
5/5
#190 · rare · Art by Unknown
The Allform, Ultimate Weapon{W}{U}{R}{G}
Legendary Artifact Creature — Construct
As long as your devotion to white is greater than 4, this creature has lifelink.
As long as your devotion to blue is greater than 4, draw an additional card each upkeep.
As long as your devotion to red is greater than 4, you may have this creature assign combat damage as though it wasn't blocked.
This creature has power and toughness equal to your devotion to green.
At the beginning of your end step, if your devotions to white, blue, red and green are all greater than 4, you win the game.
*/*
#191 · mythic · Art by Unknown
Ancient Sylex{8}
Artifact
Delve. This spell cannot cost less than {1} to cast.
When Ancient Sylex enters the battlefield, destroy target permanent.
#192 · uncommon · Art by Unknown
Animated Trawler{6}
Artifact Creature — Construct
Exile a card from your graveyard: Animated Trawler gets +1/+0 until end of turn.
Whenever you exile one or more cards from your graveyard, scry 1.
3/6
#193 · common · Art by Unknown
Designated Backup{1}
Artifact Creature — Construct
{6}, sacrifice Designated Backup: Take an extra turn after this one.
1/1
#194 · mythic · Art by Unknown
Exploration Vessel{4}
Artifact Creature — Construct
Exile a card from your graveyard: You may exchange control of target permanent you own and target permanent an opponent owns with mana values equal to X, where X is the number of charge counters on Exploration Vessel.
Whenever you exile one or more cards from your graveyard, you may put a charge counter on Exploration Vessel.
2/3
#195 · rare · Art by Unknown
Fresher's Machine{1}
Artifact Creature — Construct
When Fresher's Machine enters the battlefield, scry 1.
1/1
#196 · common · Art by Unknown
Intelligence Droid{3}
Artifact Creature — Construct
Whenever Intelligence Droid attacks, scry 1.
Whenever you scry a card to the bottom of your library, you may cast that card for as long as you control Intelligence Droid. (It remains in your library. When you want to cast it you may search for it. If you do, shuffle)
1/3
#197 · rare · Art by Unknown
Mechanical Ward{3}
Artifact
Flash
When Mechanical Ward enters the battlefield, target permanent gains hexproof and indestructible until end of turn.
#198 · rare · Art by Unknown
Minikin{1}
Artifact Creature — Construct
{T}: Put a charge counter on Minikin, then if Minikin has two or more charge counters on it, add one mana of any colour.
1/1
#199 · uncommon · Art by Unknown
Overclock Engineer{3}
Artifact Creature — Construct
Whenever you cast a spell for its overload cost or whenever an overloaded permanent you control leaves the battlefield, you may exile it. If you do, you may cast that card again for its overload cost under the end of your next turn.
3/3
#200 · uncommon · Art by Unknown
Recovery Machine{2}
Artifact Creature — Construct
Sacrifice Recovery Machine: Put target permanent you own in exile into your hand.
1/1
#201 · rare · Art by Unknown
Shard of the Allform{3}
Legendary Artifact Creature — Construct
Creatures you control have lifelink if your devotion to white is greater than 4.
Creatures you control have flying if your devotion to blue is greater than 4.
Creatures you control have haste if your devotion to red is greater than 4.
Creatures you control have trample if your devotion to green is greater than 4.
3/3
#202 · mythic · Art by Unknown
Steadfast Statue{3}
Artifact
{T}: Add one mana of any colour.
{1}, {T}: Your devotion to a colour of your choice increases by one until end of turn.
#203 · common · Art by Unknown
Survivor's Cloak{2}
Artifact — Equipment
Survival — At the beginning of your second main phase, if equipped creature is tapped, put a +1/+1 counter on equipped creature.
Equip {3}
#204 · common · Art by Unknown
Ticket to Nowhere{3}
Artifact
{X}: Put target card in exile with mana value X into your hand.
#205 · rare · Art by Unknown
Tolarian Tinkerbot{4}
Artifact Creature — Construct
Whenever you scry, you may exile a card from your graveyard or the top of your library.
When Tolarian Tinkerbot dies, return any number of cards exiled with it to their owner's hands.
3/3
#206 · common · Art by Unknown
Transformation Stone{2}
Artifact
{T}: Add {C}.
{1}{C}: Add one mana of any colour
#207 · uncommon · Art by Unknown
Utility Trawler{1}
Artifact Creature — Construct
Whenever a card is put into your graveyard, choose one. This ability triggers only once each turn. —
• Gain 1 life
• Scry 1
• Deal 1 damage to any target
• Put a +1/+1 counter on target creature
1/2
#208 · rare · Art by Unknown