The Inferno's Calamity

By BlitzXyMTGISCIn Progress

The Inferno's Calamity card list (37 cards)

  1. Fort Maku

    Battle

    When Fort Maku falls, the controller of this Battle Loses a creature. If they do not have any creatures do 5 damage to the player instead.

    Defense: 8

    #1 · uncommon · Art by Unknown

  2. Blazekine{R}{R}{R}

    Creature — Hellion Noble

    Haste

    First strike

    Blazekines follow Pyrokings, the leader of divided providences in the vast and infinite hell. Pyrokings find Infernouses to be worthless, which is the only reason why they put them under the Blazekines rule.

    3/2

    #2 · common · Art by Dreamstime

  3. Bottle of Flames{R}

    Instant

    Bottle of Flames deals 1 damage to each of up to three target creatures. If it is unable to deal damage to three creatures, it instead deals 2 damage to two target creatures. If it is unable to deal damage to two creatures, it instead deals 3 damage to one target creature. If Bottle of Flames defeats a creature with any of its damage, exile Bottle of Flames.

    Just flames in a jar man

    #3 · uncommon · Art by Devian art

  4. Darksteel Spirit{R}{R}{2}

    Creature — Hellion Monster

    Indestructible

    Scorch

    Just because Darksteel is indestructible doesn't mean it can't be melted....Though it's not recomended to touch.

    5/3

    #5 · uncommon · Art by Unknown

  5. Emergency Scorchment{R}

    Legendary Instant

    Flash

    Choose a card, Exile that card.

    You can only have one Emergency Scorchment in your deck.

    #6 · mythic · Art by Unknown

  6. Fireball{R}

    Instant

    Deal 1 damage to target creature. If that creature has 1 toughness remaining, defeat it.

    How Original

    #8 · common · Art by Unknown

  7. Firenado{R}{R}{R}

    Sorcery

    Choose up 4 creatures, distribute 4 damage between them, if you choose 3 creatures then distribute 6 instead of 4. If any creatures aren't destroyed from damage dealt by Firenado they gain Scorch.

    WELL HOT DOGZ, WE GOTZ OUTSELVEZ A `FIRE-NAD-EN.

    #9 · common · Art by Unknown

  8. Flameling{R}

    Creature — Flame Youngling

    {T}: add {R}

    Not every card needs lore man

    1/1

    #10 · common · Art by Shuttershock

  9. Flameworks{R}{R}{1}

    Enchantment

    Every red creature you control has +1/+1.

    Flames and Firework, Creative.

    #11 · rare · Art by Unknown

  10. Flash Heating{R}{2}

    Instant

    Choose a creature, target creature gets Scorch and Enflame 1.

    #12 · common · Art by Unknown

  11. Infernous{R}{R}

    Creature — Fire Servent

    Haste

    Infernous must attack if able

    Infernouses follow Blazekines, a much more hostile creature that rules the towns of hell

    3/1

    #13 · common · Art by Unknown

  12. Lava Wanderer{R}{2}

    Creature — Magma Spirit

    Trample

    After Lava Wanderer attacks, give Lava Wanderer -1/-1.

    Don't Touch

    6/6

    #17 · common · Art by Unknown

  13. Obliterate{R}{R}{2}

    Sorcery

    Roll a D20, if 1-11 this does 3 damage to target creature, if 12-20 6 damage to target creature.

    This artwork deserves a medal

    #18 · uncommon · Art by Unknown

  14. Pyroking{R}{R}{2}

    Creature — Providence Keeper

    Haste

    Despite other aggresive creatures in hell, Pyrokings are quite docile, that dosen't mean they don't hurt though. Of course, Pyrokings aren't the absolute rulers.

    4/5

    #19 · common · Art by Unknown

  15. Pyrostone{R}{R}

    Artifact — Equipment

    Equip{3}: Attached creature gets Scorch. If target creature is legendary they gain Enflame 2 instead.

    Catch these hands, these fire hands!

    #20 · uncommon · Art by ADOBESTOCK

  16. Satan{R}{R}{R}{8}

    Legendary Creature — Devil

    For every creature you sacrifice with more than 3 power, Satan cost one less.

    Evil

    Freak

    The ruler of hell, Satan as we know it.

    6/6

    #21 · mythic · Art by Unknown

  17. Shizu of Kachizaku{R}{R}{4}

    Legendary Creature — Hellion Ruler

    Unpredictable

    {T}: All creatures under your control get +1/+1 until the end of your turn, if it is named "Pyroking" it gets +2/+2 instead.

    The grand ruler of one of hell's largest empires, Kachizaku. Pyrokings serve this Creature, and with loyalty. Lore, am I right?

    5/5

    #22 · uncommon · Art by Unknown

  18. Steel Heart{R}{R}

    Artifact — Equipment

    {R}, Equip. Target creature gain Enflame 3 for one turn, then the turns after it has +0/+1 and Plated 1.

    Im pretty tired so think of something funny yourself

    #24 · uncommon · Art by Unknown

  19. Unexpected Blaze{R}{R}{R}{R}

    Instant

    Unexpected Blaze deals 5 damage to target creature. If target creature dies this way do 2 damage to Yourself.

    "Whats that red barrel doing over there?"

    0/5

    #25 · common · Art by Unknown

  20. Volcanic Lightning{R}{R}{2}

    Sorcery

    Choose one:

    Do 5 damage to target creature

    Exile target creature the next time it deals damage to another creature you control.

    Volcano + Lightning. What could go wrong?

    #26 · uncommon · Art by Unknown

  21. Fallacy Fire{R}{R}{RW}

    Sorcery

    Gain 2 life. Gallacy Fire deals 1 damage to each creature with toughness 1. Target creature gains lifelink until end of turn.

    Very Tactical

    #29 · uncommon · Art by stockcake

  22. Hell{R}{R}{R}{BR}{BR}

    Legendary Enchantment

    When Hell enters the battlefield choose 2 creatures, exile target creatures.

    {T}: Choose a creature, target creature gets Hell's Effect, Vigilance and -1/-1.

    Very Hot

    #31 · rare · Art by Shuttershock

  23. Magma Necromancer{R}{R}{BR}{BR}

    Creature — Magma Spirit

    Defender

    {R}{R}{BR}, {T}: Create a Magma Watcher Token.

    {R}{BR},{T}: Create a Magma Monster Token.

    A Necromancer from hell who makes powerful dragons and other cool things? Hell yeah.

    0/4

    #32 · rare · Art by Unknown

  24. Barriers{2}

    Artifact — Fortification

    Attached land can't be Destroyed or Exiled. If barriers were to be exiled destroy them instead.

    #33 · uncommon · Art by Unknown

  25. Mountain

    Land

    {T}: Add {R}

    Totally Original

    #35 · common · Art by WIZARDSOFTHECOAST

  26. Active Volcanic Plains{R}

    Land

    {T}: Add {R}

    During the Untap phase, deal 1 damage to target creature.

    "Hey Dude, look I'm on fire...AH HELP I'M ON FIRE" - Unfortunate Soul

    #38 · uncommon · Art by Unknown

  27. Hellion Eclipse

    Land

    Hellion Eclipse comes in tapped.

    Choose one

    {T}: {R}{R}

    {T}: Give target creature Hellion Eclipse Effect.

    Better than your average land?

    #39 · uncommon · Art by Dreamstime

  28. Kachizaku{R}

    Land

    Choose one:

    {T} Add: {R}{R}

    Give Shizu of Kachizaku +1/+1

    See that guy aura farming in the art? Im sure you do, CHUD.

    #40 · common · Art by Unknown

  29. Magma Monster

    Token Creature — Magma Spirit

    Scorch

    DOES IT SPIT MAGMA?!

    2/1

    #1 · common · Art by gWookiexiv

  30. Magma Watcher

    Token Creature — Magma Dragon

    Flying

    DOES IT BREATHE MAGMA!?

    3/3

    #2 · common · Art by Unknown

  31. Plains

    Basic Land — Plains

    {T}: Add {W}.

    #1 · common · Art by Unknown

  32. Island

    Basic Land — Island

    {T}: Add {U}.

    #2 · common · Art by Unknown

  33. Swamp

    Basic Land — Swamp

    {T}: Add {B}.

    #3 · common · Art by Unknown

  34. Mountain

    Basic Land — Mountain

    {T}: Add {R}.

    #4 · common · Art by Unknown

  35. Forest

    Basic Land — Forest

    {T}: Add {G}.

    #5 · common · Art by Unknown

  36. Wastes

    Basic Land — Wastes

    {T}: Add {C}.

    #6 · common · Art by Unknown